Da Hood
Offline 157.85.85.130:26023 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 32% of all ranked servers, and #396 of the quad servers (top 48%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:10 UTC26d ago | 4° | – | running | 0 |
| Sun 27 Sep, 16:55 UTC31d ago | 1° | halved by day 3 | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Da Hood?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 25 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 3 when it did not hold.
What is the wipe schedule on Da Hood?
Its rhythm cannot yet be told: too few of Da Hood's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 11 hours ago.
Population
How busy is Da Hood?
The last time Da Hood was seen was 26 hours ago, and it is offline now. A seven-day average of 0 players, with a peak of 3.
How does Da Hood rank against other Rust servers?
Ranked #7,061 on seven-day player hours, Da Hood is in the top 32% of all ranked servers. The quad group puts it at #396.
Settings and rules
Which map does Da Hood run?
Da Hood runs a procedural map of size 4,500 with seed 1768763, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Da Hood?
The name Da Hood does not specify a gather rate. 4 players is the maximum group size (quad). softcore is the game mode, A more forgiving Facepunch mode, keeping part of your loot. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Da Hood run?
Rust network protocol 2635 and build 168909 is the build Da Hood runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Da Hood online, and how reliable is it?
Last seen 26 hours ago, Da Hood is offline right now. Its reported uptime dates the last restart to about 37 hours ago. It was up 149 of 168 hours across the last 7 full days, or 89% of the time. It first appears in Rust Heatmap records on 27 September 2026.
Where is Da Hood located?
No region is published by Da Hood. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 157.85.85.130:26023.
Does Da Hood run smoothly?
Average server fps over the last 48 hours was 77; it never dropped below 29. The world held as many as 119,955 entities, buildings and deployables included. The highest memory use was 5,359 MB. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Da Hood?
Modded Rust servers, by live population are the Rust Heatmap lists that Da Hood fits. These are the filters that return it on the list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What do the server tags on Da Hood mean?
These are the tags Da Hood publishes for the game's server browser to read: gmsoftcore (Game mode): An easier ruleset, softcore; mp20 (Max players): The slot count is 20; ts4 (Group limit): A team holds no more than 4; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Da Hood?
To join by console, open it with F1 in Rust and enter client.connect 157.85.85.130:26023. Or press Launch Rust on this page, which connects you through Steam.