Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h4 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Name of Server as Shown on the Client Server List

Offline 157.85.254.63:28015 checked 8h ago

Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 11:00flare: a wipe in that hourWed 11:00
1
7-day average
peak 1
#7,300
rank
top 33%
1d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 8h ago

Li2Players

AveragePeakWipe
00.250.50.75111:0013:0004:0007:0009:0011:00Wiped Tue 27 Oct, 11:19 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.3 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:19 UTC1d ago – – running 1
Sat 24 Oct, 00:01 UTC4d ago 1 – 3.5 days 1
Sun 18 Oct, 03:20 UTC10d ago 1 held half 5.9 days 1
Sun 11 Oct, 13:09 UTC17d ago 1 held half 6.6 days 1
Fri 9 Oct, 14:27 UTC19d ago 1 – 1.9 days 1
Wed 7 Oct, 15:23 UTC21d ago 1 – 2 days 0
Wed 7 Oct, 06:35 UTC21d ago 1 – 0.4 days 1
Sun 4 Oct, 03:45 UTC24d ago 1 – 3.1 days 1
Sat 26 Sep, 11:37 UTC32d ago 1 held half 7.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 271 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 254 on average
255 / 300

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Name of Server as Shown on the Client Server List?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Name of Server as Shown on the Client Server List?

There is no next wipe to predict on Name of Server as Shown on the Client Server List, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 32 hours ago.

Player counts

How busy is Name of Server as Shown on the Client Server List?

Last seen 8 hours ago, Name of Server as Shown on the Client Server List is offline at the moment. The average across the last seven days is 1 players; the peak reached 1. Its busiest point in the last 48 hours was 11:00 UTC, averaging 1 players.

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

Player hours over seven days put Name of Server as Shown on the Client Server List at #7,300, in the top 33% of ranked servers.

Rules and settings

Which map does Name of Server as Shown on the Client Server List run?

Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.

What are the rules and settings on Name of Server as Shown on the Client Server List?

No gather rate appears in the name Name of Server as Shown on the Client Server List. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Name of Server as Shown on the Client Server List run?

Rust network protocol 2635 and build 168909 is the build Name of Server as Shown on the Client Server List runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Name of Server as Shown on the Client Server List online, and how reliable is it?

Name of Server as Shown on the Client Server List is down just now; the last sighting was 8 hours ago. 4 of 168 hours up over the last 7 full days, which is 2%. Rust Heatmap has had it on record since 26 September 2026.

Where is Name of Server as Shown on the Client Server List located?

A region is not published for Name of Server as Shown on the Client Server List. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 157.85.254.63:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Name of Server as Shown on the Client Server List?

Best Rust community servers are the Rust Heatmap lists that Name of Server as Shown on the Client Server List fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Name of Server as Shown on the Client Server List mean?

gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Name of Server as Shown on the Client Server List?

Enter client.connect 157.85.254.63:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.