Rust HeatmapInfrared · players
IR live Players60,085 Servers11,768 Warm3,517 Fresh wipes · 3h135 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–80° · slots

Eddie Catflap's Synecdoche v2.3.5J

Offline OC 157.211.1.239:28115 checked 7d ago

biweekly wipes moddedoxide
Sp1 · players now 0/ 80
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,423
rank
top 69% · #178 in OC
26d ago
last wipe
biweekly schedule
1d 0h
next wipe
Thu 29 Oct, 23:35 UTC
UTC checked 7d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 23:35 UTC, in 1d 0h. Its biweekly schedule tag · low confidence

14.1 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 12

Coming wipes

1d 0h
Thu 29 Oct, 23:35 UTC
7d 20h
Thu 5 Nov, 19:00 UTC
FW
15d 0h
Thu 12 Nov, 23:35 UTC
29d 0h
Thu 26 Nov, 23:35 UTC
35d 20h
Thu 3 Dec, 19:00 UTC
FW
43d 0h
Thu 10 Dec, 23:35 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:35 UTC FW26d ago 0 – running 0
Thu 17 Sep, 22:21 UTC41d ago 1 halved by day 12 14.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - AU Premium
OC · groups of 16+ · biweekly · 28 on average
6 / 200
Rustafied.com - AU Medium
OC · groups of 16+ · biweekly · 25 on average
3 / 100
[NZ/AU] Whangaparusta - Wiped 16/10
OC · groups of 8+ · biweekly · 3 on average
1 / 126
Rusty Coights All Rusty Adventures
OC · groups of 8+ · biweekly · 3 on average
1 / 100
Alone & Afraid
OC · no group limit · biweekly · 2 on average
0 / 50
[AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly
OC · groups of 8+ · biweekly · 2 on average
0 / 50

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Eddie Catflap's Synecdoche v2.3.5J?

Its recent wipes drew an average peak of 0 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 12 when it did not hold.

What is the wipe schedule on Eddie Catflap's Synecdoche v2.3.5J?

Its tag guides the prediction because Eddie Catflap's Synecdoche v2.3.5J's wipe record is too thin to confirm the schedule. Thursday 29 October at 23:35 UTC is when its next wipe is due. 26 days 22 hours ago the server made the world it is on now. A fortnightly wipe is listed in the tags.

Player counts

How busy is Eddie Catflap's Synecdoche v2.3.5J?

Last seen 7 days 16 hours ago, Eddie Catflap's Synecdoche v2.3.5J is offline at the moment. Averaged over the past week: 0 players.

How does Eddie Catflap's Synecdoche v2.3.5J rank against other Rust servers?

Top 69% of ranked servers and #178 in Oceania: that is Eddie Catflap's Synecdoche v2.3.5J at #15,423 for player hours over seven days.

Rules and settings

Which map does Eddie Catflap's Synecdoche v2.3.5J run?

The map on Eddie Catflap's Synecdoche v2.3.5J is procedural, size 4,096 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on Eddie Catflap's Synecdoche v2.3.5J?

A gather rate is not given in the name Eddie Catflap's Synecdoche v2.3.5J. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Eddie Catflap's Synecdoche v2.3.5J run?

Rust network protocol 2634 and build 166652 on Windows is what Eddie Catflap's Synecdoche v2.3.5J runs. To join, your game must match the protocol; Steam handles the update.

Is Eddie Catflap's Synecdoche v2.3.5J online, and how reliable is it?

Last seen 7 days 16 hours ago, Eddie Catflap's Synecdoche v2.3.5J is offline right now. It was up 6 of 168 hours across the last 7 full days, or 4% of the time. The first record of it on Rust Heatmap is 14 September 2026.

Where is Eddie Catflap's Synecdoche v2.3.5J located?

With its OC tag, Eddie Catflap's Synecdoche v2.3.5J lists itself in Oceania. Rust Heatmap shows the location a server states. It does not look up the machine's location. 157.211.1.239:28115 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Eddie Catflap's Synecdoche v2.3.5J?

The Rust Heatmap lists that Eddie Catflap's Synecdoche v2.3.5J fits are: Oceania Rust servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on Eddie Catflap's Synecdoche v2.3.5J mean?

The game's server browser reads the tags Eddie Catflap's Synecdoche v2.3.5J publishes: gmrust (Game mode): Rust survival, standard rules; mp80 (Max players): The slot count is 80; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; OC (Oceania): The server browser lists it under Oceania. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Eddie Catflap's Synecdoche v2.3.5J?

Press F1 in Rust to open the console, then enter client.connect 157.211.1.239:28115. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://discord.com/invite/twAFAAyspD is where its website is.

KeyServer tags

what each one means

Published as mp80,ptrak,$r?,v2634,^b,OC,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp80
Max players The slot count is 80.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166652
Build This build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.