CREED DEV SERVER
Offline NA 156.236.84.18:28150 checked 29d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 13:26 UTC, in 5d 15h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 13:26 UTC29d ago | 0° | – | running | 0 |
| Thu 24 Sep, 12:08 UTC34d ago | 1° | – | 5.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on CREED DEV SERVER?
Its recent wipes drew an average peak of 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on CREED DEV SERVER?
Too few wipes are recorded on CREED DEV SERVER to confirm its schedule; the tag is what the prediction follows. Due on Tuesday 3 November at 13:26 UTC: the next wipe. 29 days 8 hours ago the server made the world it is on now. The tags list a weekly wipe.
Population
How busy is CREED DEV SERVER?
Last seen 29 days 8 hours ago, CREED DEV SERVER is offline at the moment.
How does CREED DEV SERVER rank against other Rust servers?
On player hours over the last seven days, CREED DEV SERVER is #16,875 globally (top 71%) and #1,693 in North America.
Rules and settings
Which map does CREED DEV SERVER run?
The map on CREED DEV SERVER is procedural, size 4,096 with seed 1, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Procedural.
What are the rules and settings on CREED DEV SERVER?
A gather rate is not given in the name CREED DEV SERVER. The group limit is 8 players, which is the game's default. pve is the game mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does CREED DEV SERVER run?
Rust network protocol 2633 and build 165217 is the build CREED DEV SERVER runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is CREED DEV SERVER online, and how reliable is it?
Offline at the moment: CREED DEV SERVER was last seen 29 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is CREED DEV SERVER located?
In North America, CREED DEV SERVER lists itself with the NA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 156.236.84.18:28150.
Tags
Which Rust Heatmap lists and filters include CREED DEV SERVER?
The Rust Heatmap lists that CREED DEV SERVER fits are: Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on CREED DEV SERVER mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): A wipe every week; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): In the server browser it sits under North America are the tags CREED DEV SERVER publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Who runs CREED DEV SERVER?
The creedrustservers.com hostname published by CREED DEV SERVER also appears on 12 other servers we track. The same operator most likely runs them.
Connect
How do I join CREED DEV SERVER?
To join by console, open it with F1 in Rust and enter client.connect 156.236.84.18:28150. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://creedrustservers.com.