Rust HeatmapInfrared · players
IR live Players75,264 Servers11,770 Warm3,495 Fresh wipes · 3h241 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

[EU/SWE] Judge.se Vanilla Low decay, Duo

Online 155.4.225.129:29016 checked 10m ago

duo biweekly wipes vanillaoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 23:00flare: a wipe in that hourThu 21:00
1
7-day average
peak 4
#4,015
rank
top 18%
14d ago
last wipe
biweekly schedule
6d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
00.511.5223:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Li3Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, and #232 of the duo servers (top 55%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

14.1 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

Coming wipes

6d 20h
Thu 5 Nov, 19:00 UTC
FW
13d 16h
Thu 12 Nov, 14:51 UTC
27d 16h
Thu 26 Nov, 14:51 UTC
34d 20h
Thu 3 Dec, 19:00 UTC
FW
41d 16h
Thu 10 Dec, 14:51 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 3 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:51 UTC14d ago 6 – running 1
Thu 1 Oct, 18:22 UTC FW28d ago 6 held half 13.9 days 0
Thu 17 Sep, 11:12 UTC42d ago 12 halved by day 2 14.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RustOps - Solo/Duo | FULLWIPE 29/10 29.10 10/29
EU · duo · biweekly · 91 on average
133 / 425
Enjoy - Solo/Duo only, no BP wipes. True Vanilla.
EU · duo · biweekly · 37 on average
162 / 400
Московский Duo/Solo | Для новичков
EU · duo · biweekly · 12 on average
3 / 100
POLAR - EU Solo/Duo | Biweekly | No BP Wipes 10/29 29.10
EU · duo · biweekly · 3 on average
6 / 125
EU Rust for Solo's/Duo's BiWeekly Noob Friendly
EU · duo · biweekly · 1 on average
0 / 40
Rustafied- EU Solo/Duo | Biweekly | No BP Wipes 29/10 12.11
EU · duo · biweekly · 1 on average
0 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [EU/SWE] Judge.se Vanilla Low decay, Duo?

The average peak across its recent wipes is 8 players. 3 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. It fell below half by day 2 when it did not hold.

What is the wipe schedule on [EU/SWE] Judge.se Vanilla Low decay, Duo?

Too few wipes are recorded on [EU/SWE] Judge.se Vanilla Low decay, Duo to confirm its schedule; the tag is what the prediction follows. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 14 days 7 hours ago the server made the world it is on now. The tags declare one wipe every two weeks.

Player counts

How busy is [EU/SWE] Judge.se Vanilla Low decay, Duo?

[EU/SWE] Judge.se Vanilla Low decay, Duo currently has 0 of its 100 slots filled. A seven-day average of 1 players, with a peak of 4. Look at 07:00 UTC for the last 48 hours: that hour averaged 1 players.

How does [EU/SWE] Judge.se Vanilla Low decay, Duo rank against other Rust servers?

Player hours over seven days put [EU/SWE] Judge.se Vanilla Low decay, Duo at #4,015, in the top 18% of ranked servers. The duo group puts it at #232.

Map and rules

Which map does [EU/SWE] Judge.se Vanilla Low decay, Duo run?

[EU/SWE] Judge.se Vanilla Low decay, Duo runs a procedural map of size 3,000 with seed 84515, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [EU/SWE] Judge.se Vanilla Low decay, Duo?

A gather rate is not given in the name [EU/SWE] Judge.se Vanilla Low decay, Duo. Player groups are capped at 2 (duo). The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Plugin count: Oxide. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does [EU/SWE] Judge.se Vanilla Low decay, Duo run?

Rust network protocol 2635 and build 168909 on Linux is what [EU/SWE] Judge.se Vanilla Low decay, Duo runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [EU/SWE] Judge.se Vanilla Low decay, Duo online, and how reliable is it?

The server is up at the moment: [EU/SWE] Judge.se Vanilla Low decay, Duo is online. The uptime it reports puts the last restart at about 18 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is [EU/SWE] Judge.se Vanilla Low decay, Duo located?

By its name, [EU/SWE] Judge.se Vanilla Low decay, Duo points to Europe, and it publishes no region tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 155.4.225.129:29016 is its address.

Does [EU/SWE] Judge.se Vanilla Low decay, Duo run smoothly?

Average server fps over the last 48 hours was 221; it never dropped below 184. The world held as many as 60,389 entities, buildings and deployables included. The highest memory use was 1,985 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [EU/SWE] Judge.se Vanilla Low decay, Duo?

These Rust Heatmap lists include [EU/SWE] Judge.se Vanilla Low decay, Duo: Best Rust community servers, Rust servers with a group limit of 2, EU Rust servers, busiest first and Vanilla Rust servers, busiest first. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: Duo; Wipe schedule: Every two weeks.

What do the server tags on [EU/SWE] Judge.se Vanilla Low decay, Duo mean?

The game's server browser reads the tags [EU/SWE] Judge.se Vanilla Low decay, Duo publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts2 (Group limit): Teams cap at 2; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Plugins run through Oxide (uMod). Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [EU/SWE] Judge.se Vanilla Low decay, Duo?

To join by console, open it with F1 in Rust and enter client.connect 155.4.225.129:29016. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts2,^o

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
ts2
Group limit Teams cap at 2.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.