Rust HeatmapInfrared · players
IR live Players56,761 Servers11,726 Warm3,425 Fresh wipes · 3h137 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly

Offline NA 154.9.164.185:28015 checked 13d ago

weekly wipes vanillamoddedoxidepve
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,225
rank
top 70% · #1545 in NA
26d ago
last wipe
weekly schedule
1d 19h
next wipe
Thu 29 Oct, 18:58 UTC
UTC checked 13d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct8 Oct13 Oct17 Oct21 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:58 UTC, in 1d 19h. Its weekly schedule tag · low confidence

0.9 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

Coming wipes

1d 19h
Thu 29 Oct, 18:58 UTC
8d 19h
Thu 5 Nov, 19:00 UTC
FW
15d 19h
Thu 12 Nov, 18:58 UTC
22d 19h
Thu 19 Nov, 18:58 UTC
29d 19h
Thu 26 Nov, 18:58 UTC
36d 19h
Thu 3 Dec, 19:00 UTC
FW
43d 19h
Thu 10 Dec, 18:58 UTC

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:58 UTC FW26d ago 2 – running 0
Wed 30 Sep, 22:22 UTC27d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events
NA · groups of 150+ · weekly · 5 on average
1 / 50
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W
NA · groups of 8+ · 1x · weekly · 2 on average
1 / 75
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 244 on average
313 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 96 on average
158 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 52 on average
59 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
44 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 15 hours in.

What is the wipe schedule on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

The prediction follows its tag, as too few of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly's wipes are on record to confirm the schedule. Thursday 29 October at 18:58 UTC is when its next wipe is due. The world it runs now dates from 26 days 4 hours ago. The tags list a weekly wipe.

Population

How busy is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

The last time Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly was seen was 13 days 2 hours ago, and it is offline now.

How does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly rank against other Rust servers?

Seven-day player hours place Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly at #15,225, in the top 70% of ranked servers; within North America it is #1,545.

Rules and settings

Which map does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly run?

The map on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is procedural, size 4,500 with seed 79, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

No gather rate appears in the name Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. 8 players is the default group size, and that is the limit here. The server runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly run?

Rust network protocol 2634 and build 167398 is the build Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly online, and how reliable is it?

Last seen 13 days 2 hours ago, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 30 September 2026.

Where is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly located?

The NA tag is how Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 154.9.164.185:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Rust servers with zombies in the name, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap are the Rust Heatmap lists that Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly fits. Filtering the list by Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly brings it up.

What do the server tags on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly mean?

These are the tags Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): This build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): The server browser lists it under North America. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Press F1 in Rust to open the console, then enter client.connect 154.9.164.185:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,^w,^v,NA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players This server has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167398
Build This build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.