OTCHO
Offline 154.254.172.73:28015 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers, and #627 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on OTCHO?
Its rhythm cannot yet be told: too few of OTCHO's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days 2 hours ago.
Player counts
How busy is OTCHO?
The last time OTCHO was seen was 11 days 22 hours ago, and it is offline now.
How does OTCHO rank against other Rust servers?
Ranked #15,099 on seven-day player hours, OTCHO is in the top 70% of all ranked servers. The quad group puts it at #627.
Settings and rules
Which map does OTCHO run?
OTCHO runs a procedural map, which the game generates.
What are the rules and settings on OTCHO?
A gather rate is not given in the name OTCHO. Player groups are capped at 4 (quad). softcore is the game mode, Facepunch's softer mode: you keep some of what you had. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does OTCHO run?
Rust network protocol 2634 and build 167781 on Linux is what OTCHO runs. To join, your game must match the protocol; Steam handles the update.
Is OTCHO online, and how reliable is it?
Last seen 11 days 22 hours ago, OTCHO is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 15 October 2026.
Where is OTCHO located?
A region is not published for OTCHO. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 154.254.172.73:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include OTCHO?
The Rust Heatmap lists that OTCHO fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What do the server tags on OTCHO mean?
These are the tags OTCHO publishes for the game's server browser to read: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): Slot count: 50; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join OTCHO?
Press F1 in Rust to open the console, then enter client.connect 154.254.172.73:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.