Rust HeatmapInfrared · players
IR live Players48,663 Servers11,668 Warm3,138 Fresh wipes · 3h118 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

OTCHO

Offline 154.249.151.14:28015 checked 13d ago

quad softcore
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,106
rank
top 70%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 13d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 70% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1
quad · monthly · 67 on average
81 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 59 on average
18 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 33 on average
56 / 150
Rusty Sporks PvP | softcore / noob friendly
NA · quad · biweekly · 11 on average
0 / 100
[红牛五倍]10.28日|新档|开荒|激战|爽玩
EA · quad · weekly · 9 on average
9 / 200
[红果十倍]10.29日|新档|开荒|激战|爽玩
EA · quad · weekly · 9 on average
9 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on OTCHO?

OTCHO has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 25 days 22 hours ago.

Population

How busy is OTCHO?

The last time OTCHO was seen was 13 days 18 hours ago, and it is offline now.

How does OTCHO rank against other Rust servers?

The top 70% of ranked servers includes OTCHO, at #15,106 for player hours over the last seven days. Ranked against other quad servers, it comes in at #626.

Map and rules

Which map does OTCHO run?

The game generates the procedural map on OTCHO.

What are the rules and settings on OTCHO?

No gather rate appears in the name OTCHO. Player groups are capped at 4 (quad). The server runs softcore, Facepunch's softer mode: you keep some of what you had. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does OTCHO run?

The build on OTCHO is Rust network protocol 2634 and build 167781, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is OTCHO online, and how reliable is it?

OTCHO is down just now; the last sighting was 13 days 18 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 14 October 2026.

Where is OTCHO located?

A region is not published for OTCHO. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 154.249.151.14:28015.

Lists and filters

Which Rust Heatmap lists and filters include OTCHO?

These Rust Heatmap lists include OTCHO: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

What do the server tags on OTCHO mean?

gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp50 (Max players): This server has 50 slots; ts4 (Group limit): A team holds no more than 4; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags OTCHO publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join OTCHO?

To join by console, open it with F1 in Rust and enter client.connect 154.249.151.14:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode The ruleset is softcore, the easier one.
mp50
Max players This server has 50 slots.
ts4
Group limit A team holds no more than 4.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.