OTCHO
Offline 154.245.214.209:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, and #622 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on OTCHO?
Its rhythm cannot yet be told: too few of OTCHO's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 25 days 11 hours ago the server made the world it is on now.
Population
How busy is OTCHO?
Last seen 5 days 7 hours ago, OTCHO is offline at the moment. The average across the last seven days is 0 players.
How does OTCHO rank against other Rust servers?
Player hours over seven days put OTCHO at #15,339, in the top 69% of ranked servers. Ranked against other quad servers, it comes in at #622.
Settings and rules
Which map does OTCHO run?
OTCHO runs a procedural map, which the game generates.
What are the rules and settings on OTCHO?
The name OTCHO does not specify a gather rate. A group can have at most 4 players (quad). The server runs softcore, Facepunch's softer mode: you keep some of what you had. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does OTCHO run?
Rust network protocol 2634 and build 167781 is the build OTCHO runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is OTCHO online, and how reliable is it?
Last seen 5 days 7 hours ago, OTCHO is offline right now. It was up 16 of 120 hours across the last 5 full days, or 13% of the time. The first record of it on Rust Heatmap is 22 October 2026.
Where is OTCHO located?
A region is not published for OTCHO. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 154.245.214.209:28015 is its address.
Tags
Which Rust Heatmap lists and filters include OTCHO?
Best Rust community servers are the Rust Heatmap lists that OTCHO fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What do the server tags on OTCHO mean?
These are the tags OTCHO publishes for the game's server browser to read: gmsoftcore (Game mode): Softcore rules, which are easier; mp50 (Max players): This server has 50 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join OTCHO?
Press F1 in Rust to open the console, then enter client.connect 154.245.214.209:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.