Rust HeatmapInfrared · players
IR live Players49,486 Servers11,685 Warm3,263 Fresh wipes · 3h134 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

OTCHO

Offline 154.243.71.231:28015 checked 13h ago

quad softcore
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 11:00flare: a wipe in that hourTue 11:00
0
7-day average
peak –
#15,414
rank
top 69%
24d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 13h ago

Li2Players

AveragePeak
0123411:0016:0021:0001:0006:0011:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers, and #625 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1
quad · monthly · 69 on average
19 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 60 on average
79 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 37 on average
28 / 150
Rusty Sporks PvP | softcore / noob friendly
NA · quad · biweekly · 12 on average
21 / 100
[红牛五倍]10.27日|新档|开荒|激战|爽玩
EA · quad · weekly · 9 on average
0 / 200
[红果十倍]10.28日|新档|开荒|激战|爽玩
EA · quad · weekly · 9 on average
0 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on OTCHO?

The record of OTCHO's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 24 days 14 hours ago.

Player counts

How busy is OTCHO?

Last seen 13 hours ago, OTCHO is offline at the moment. The average across the last seven days is 0 players.

How does OTCHO rank against other Rust servers?

Player hours over seven days put OTCHO at #15,414, in the top 69% of ranked servers. Ranked against other quad servers, it comes in at #625.

Settings and rules

Which map does OTCHO run?

OTCHO runs a procedural map, which the game generates.

What are the rules and settings on OTCHO?

A gather rate is not given in the name OTCHO. A group can have at most 4 players (quad). The server runs softcore, Facepunch's softer mode: you keep some of what you had. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does OTCHO run?

Rust network protocol 2635 and build 168909 is the build OTCHO runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is OTCHO online, and how reliable is it?

Offline at the moment: OTCHO was last seen 13 hours ago. It was up 12 of 24 hours in the last 1 full day, or 50% of the time. It first appears in Rust Heatmap records on 26 October 2026.

Where is OTCHO located?

Nothing about a region comes from OTCHO. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 154.243.71.231:28015 is its address.

Tags

Which Rust Heatmap lists and filters include OTCHO?

Best Rust community servers are the Rust Heatmap lists that OTCHO fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

What do the server tags on OTCHO mean?

gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): This server has 50 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags OTCHO publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join OTCHO?

Press F1 in Rust to open the console, then enter client.connect 154.243.71.231:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp50
Max players This server has 50 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.