Rust HeatmapInfrared · players
IR live Players56,412 Servers11,722 Warm3,390 Fresh wipes · 3h135 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

[NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded

Online NA 154.20.74.239:28018 checked 8m ago

moddedoxide
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Mon 00:00flare: a wipe in that hourTue 22:00
0
7-day average
peak 3
#11,314
rank
top 51% · #1340 in NA
26d ago
last wipe
no schedule published
8d 19h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Li3Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 51% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

8d 19h
Thu 5 Nov, 19:00 UTC
FW
36d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 37 on average
50 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 28 on average
35 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
9 / 100
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 16 on average
18 / 175
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 14 on average
12 / 150
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
10 / 90

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?

At their busiest, its recent wipes averaged 3 players. 23 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?

The only wipe on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 26 days 5 hours ago the server made the world it is on now.

Population

How busy is [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?

The current population of [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded is 0, against 40 slots. Averaged over the past week: 0 players, peaking at 3. Look at 05:00 UTC for the last 48 hours: that hour averaged 1 players.

How does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded rank against other Rust servers?

Top 51% of ranked servers and #1,340 in North America: that is [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded at #11,314 for player hours over seven days.

Map and rules

Which map does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded run?

The map on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded is procedural, size 4,301 with seed 20261001, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?

The name [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded run?

Rust network protocol 2635 and build 168909 is the build [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded online, and how reliable is it?

Right now [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded shows as online. About 20 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.

Where is [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded located?

In North America, [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded lists itself with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 154.20.74.239:28018.

Does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded run smoothly?

It averaged 131 server fps over the last 48 hours, with a low of 101. Buildings, deployables and the rest of the world came to as much as 107,336 entities. Memory use reached 3,419 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?

These Rust Heatmap lists include [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded: Rust servers with zombies in the name, Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded mean?

These are the tags [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): The server browser lists it under North America. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?

Press F1 in Rust to open the console, then enter client.connect 154.20.74.239:28018. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://rustmaps.com/.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players The slot count is 40.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.