[NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded
Online NA 154.20.74.239:28018 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 51% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW26d ago | 3° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?
At their busiest, its recent wipes averaged 3 players. 23 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?
The only wipe on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 26 days 5 hours ago the server made the world it is on now.
Population
How busy is [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?
The current population of [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded is 0, against 40 slots. Averaged over the past week: 0 players, peaking at 3. Look at 05:00 UTC for the last 48 hours: that hour averaged 1 players.
How does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded rank against other Rust servers?
Top 51% of ranked servers and #1,340 in North America: that is [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded at #11,314 for player hours over seven days.
Map and rules
Which map does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded run?
The map on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded is procedural, size 4,301 with seed 20261001, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?
The name [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded run?
Rust network protocol 2635 and build 168909 is the build [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded online, and how reliable is it?
Right now [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded shows as online. About 20 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.
Where is [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded located?
In North America, [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded lists itself with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 154.20.74.239:28018.
Does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded run smoothly?
It averaged 131 server fps over the last 48 hours, with a low of 101. Buildings, deployables and the rest of the world came to as much as 107,336 entities. Memory use reached 3,419 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?
These Rust Heatmap lists include [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded: Rust servers with zombies in the name, Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded mean?
These are the tags [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): The server browser lists it under North America. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?
Press F1 in Rust to open the console, then enter client.connect 154.20.74.239:28018. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://rustmaps.com/.
