Rust HeatmapInfrared · players
IR live Players45,053 Servers11,631 Warm3,098 Fresh wipes · 3h93 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–350° · slots

Rust Local Dev

Offline 153.92.111.151:28015 checked 4d ago

moddedoxide
Sp1 · players now 1/ 350
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 1
#5,997
rank
top 27%
8d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 4d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 18:26 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10
EU · groups of 5 · weekly · 75 on average
36 / 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10
EU · groups of 5 · 53 on average
74 / 150
红果十倍/10.26号新开/爆枪/新人入门
EA · groups of 6 · weekly · 10 on average
11 / 200
Rustico 3
groups of 5 · 8 on average
8 / 100
SGRust@Mint
groups of 6 · 2 on average
2 / 10
Bustabar NA PvP - No Wipe - Raid Protection
NA · groups of 5 · 1 on average
1 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Rust Local Dev?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Rust Local Dev?

Its rhythm cannot yet be told: too few of Rust Local Dev's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 8 days ago.

Population

How busy is Rust Local Dev?

The last time Rust Local Dev was seen was 4 days 19 hours ago, and it is offline now. The average across the last seven days is 1 players; the peak reached 1.

How does Rust Local Dev rank against other Rust servers?

Ranked #5,997 on seven-day player hours, Rust Local Dev is in the top 27% of all ranked servers.

Settings and rules

Which map does Rust Local Dev run?

Rust Local Dev runs a procedural map, which the game generates.

What are the rules and settings on Rust Local Dev?

No gather rate appears in the name Rust Local Dev. 6 players is the cap for groups. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Rust Local Dev run?

Rust network protocol 2635 and build 168909 is the build Rust Local Dev runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Rust Local Dev online, and how reliable is it?

Rust Local Dev is down just now; the last sighting was 4 days 19 hours ago. 37 of 168 hours up over the last 7 full days, which is 22%. Rust Heatmap has had it on record since 20 October 2026.

Where is Rust Local Dev located?

Nothing about a region comes from Rust Local Dev. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 153.92.111.151:28015.

Lists and filters

Which Rust Heatmap lists and filters include Rust Local Dev?

Modded Rust servers, by live population are the Rust Heatmap lists that Rust Local Dev fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on Rust Local Dev mean?

gmrust (Game mode): Rust survival, standard rules; mp350 (Max players): This server has 350 slots; ts6 (Group limit): Teams cap at 6; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Rust Local Dev publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Rust Local Dev?

Enter client.connect 153.92.111.151:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp350,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp350
Max players This server has 350 slots.
ts6
Group limit Teams cap at 6.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.