[US] Event Rust
Offline 153.66.117.113:28015 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 23:25 UTC21d ago | 1° | – | running | 0 |
| Tue 6 Oct, 12:40 UTC22d ago | 1° | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [US] Event Rust?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on [US] Event Rust?
[US] Event Rust has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 21 days 22 hours ago.
Player counts
How busy is [US] Event Rust?
The last time [US] Event Rust was seen was 21 days 21 hours ago, and it is offline now.
How does [US] Event Rust rank against other Rust servers?
Ranked #13,774 on seven-day player hours, [US] Event Rust is in the top 62% of all ranked servers.
Rules and settings
Which map does [US] Event Rust run?
A procedural map, generated by the game, runs on [US] Event Rust.
What are the rules and settings on [US] Event Rust?
A gather rate is not given in the name [US] Event Rust. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does [US] Event Rust run?
The build on [US] Event Rust is Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is [US] Event Rust online, and how reliable is it?
[US] Event Rust is down just now; the last sighting was 21 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 6 October 2026.
Where is [US] Event Rust located?
No region tag comes from [US] Event Rust, but its name points to North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 153.66.117.113:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include [US] Event Rust?
These Rust Heatmap lists include [US] Event Rust: Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on [US] Event Rust mean?
The game's server browser reads the tags [US] Event Rust publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join [US] Event Rust?
To join by console, open it with F1 in Rust and enter client.connect 153.66.117.113:28015. Or press Launch Rust on this page, which connects you through Steam.