private test server
Offline 153.66.103.218:28015 checked 23d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 01:24 UTC25d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on private test server?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on private test server?
The record of private test server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days 1 hours ago.
Player counts
How busy is private test server?
The last time private test server was seen was 23 days 21 hours ago, and it is offline now.
How does private test server rank against other Rust servers?
The top 61% of ranked servers includes private test server, at #13,767 for player hours over the last seven days.
Map and rules
Which map does private test server run?
The game generates the procedural map on private test server.
What are the rules and settings on private test server?
No gather rate appears in the name private test server. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does private test server run?
Rust network protocol 2634 and build 166652 is the build private test server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is private test server online, and how reliable is it?
Offline at the moment: private test server was last seen 23 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 4 October 2026.
Where is private test server located?
No region is published by private test server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 153.66.103.218:28015.
Tags
Which Rust Heatmap lists and filters include private test server?
The Rust Heatmap lists that private test server fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on private test server mean?
gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): The slot count is 4; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags private test server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join private test server?
To join by console, open it with F1 in Rust and enter client.connect 153.66.103.218:28015. Or press Launch Rust on this page, which connects you through Steam.