Testserver
Offline 153.100.177.54:28020 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Testserver?
The record of Testserver's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 15 days 7 hours ago the server made the world it is on now.
Player counts
How busy is Testserver?
Last seen 14 days 4 hours ago, Testserver is offline at the moment.
How does Testserver rank against other Rust servers?
Ranked #12,897 on seven-day player hours, Testserver is in the top 60% of all ranked servers.
Settings and rules
Which map does Testserver run?
Testserver runs a procedural map, which the game generates.
What are the rules and settings on Testserver?
The name Testserver does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Testserver run?
Rust network protocol 2634 and build 167781 on Windows is what Testserver runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Testserver online, and how reliable is it?
Last seen 14 days 4 hours ago, Testserver is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 14 October 2026.
Where is Testserver located?
A region is not published for Testserver. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 153.100.177.54:28020.
Tags
Which Rust Heatmap lists and filters include Testserver?
Best Rust community servers are the Rust Heatmap lists that Testserver fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Testserver mean?
These are the tags Testserver publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Testserver?
To join by console, open it with F1 in Rust and enter client.connect 153.100.177.54:28020. Or press Launch Rust on this page, which connects you through Steam.