Rust HeatmapInfrared · players
IR live Players99,467 Servers11,887 Warm3,953 Fresh wipes · 3h406 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Testserver

Offline 153.100.177.54:28020 checked 14d ago

Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#12,897
rank
top 60%
15d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 14d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
366 / 425
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
459 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
981 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
59 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
989 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
27 / 250

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Testserver?

The record of Testserver's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 15 days 7 hours ago the server made the world it is on now.

Player counts

How busy is Testserver?

Last seen 14 days 4 hours ago, Testserver is offline at the moment.

How does Testserver rank against other Rust servers?

Ranked #12,897 on seven-day player hours, Testserver is in the top 60% of all ranked servers.

Settings and rules

Which map does Testserver run?

Testserver runs a procedural map, which the game generates.

What are the rules and settings on Testserver?

The name Testserver does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Testserver run?

Rust network protocol 2634 and build 167781 on Windows is what Testserver runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Testserver online, and how reliable is it?

Last seen 14 days 4 hours ago, Testserver is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 14 October 2026.

Where is Testserver located?

A region is not published for Testserver. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 153.100.177.54:28020.

Tags

Which Rust Heatmap lists and filters include Testserver?

Best Rust community servers are the Rust Heatmap lists that Testserver fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Testserver mean?

These are the tags Testserver publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Testserver?

To join by console, open it with F1 in Rust and enter client.connect 153.100.177.54:28020. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.