Rust HeatmapInfrared · players
IR live Players34,284 Servers11,672 Warm2,842 Fresh wipes · 3h85 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

HARD | RUST

Offline 152.89.199.21:35700 checked 4d ago

monthly wipes vanillamoddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,358
rank
top 69%
19d ago
last wipe
monthly schedule
7d 15h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 4d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

2.2 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

7d 15h
Thu 5 Nov, 19:00 UTC
FW
35d 15h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 11:05 UTC19d ago 2 – running 1
Fri 2 Oct, 03:21 UTC27d ago 2 halved by day 2 7.3 days 0
Wed 30 Sep, 02:28 UTC29d ago 3 halved by day 1 2 days 1
Sun 27 Sep, 22:37 UTC31d ago 1 halved by day 1 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
12 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 78 on average
37 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 70 on average
27 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
1 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 64 on average
57 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on HARD | RUST?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 7 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on HARD | RUST?

A single monthly wipe, the force wipe, is all HARD | RUST runs. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 19 days 15 hours ago. Its tags state a wipe each month.

Player counts

How busy is HARD | RUST?

HARD | RUST went quiet 4 days 6 hours ago and is offline right now. A seven-day average of 0 players.

How does HARD | RUST rank against other Rust servers?

The top 69% of ranked servers includes HARD | RUST, at #15,358 for player hours over the last seven days.

Rules and settings

Which map does HARD | RUST run?

A procedural map of size 4,000 with seed 13472, generated by the game, runs on HARD | RUST. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on HARD | RUST?

The name HARD | RUST does not specify a gather rate. 30 players is the cap for groups. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does HARD | RUST run?

Rust network protocol 2634 and build 167398 on Windows is what HARD | RUST runs. Steam updates your game for you, and the protocol has to match for you to join.

Is HARD | RUST online, and how reliable is it?

Offline at the moment: HARD | RUST was last seen 4 days 6 hours ago. 70 of 168 hours up over the last 7 full days, which is 42%. The first record of it on Rust Heatmap is 24 September 2026.

Where is HARD | RUST located?

A region is not published for HARD | RUST. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 152.89.199.21:35700.

Lists and filters

Which Rust Heatmap lists and filters include HARD | RUST?

Modded Rust servers, by live population are the Rust Heatmap lists that HARD | RUST fits. These are the filters that return it on the list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on HARD | RUST mean?

gmvanilla (Game mode): The vanilla survival game; mp100 (Max players): This server has 100 slots; ts30 (Group limit): A team holds no more than 30; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): The game build here is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; jp0 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it are the tags HARD | RUST publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join HARD | RUST?

Enter client.connect 152.89.199.21:35700 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://nsk15.gamestores.app/ is where its website is.

KeyServer tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2634,^m,^v,gmvanilla,cs167398,ts30,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp100
Max players This server has 100 slots.
ts30
Group limit A team holds no more than 30.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167398
Build The game build here is 167398.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Other

jp0
Custom tag This is not a standard Rust tag: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.