[NSK] 28.10-05.11|BORDER-RUST|
Online 152.89.199.20:35100 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Wednesday 4 November, 05:04 UTC, in 6d 7h. Every Wednesday at 05:04 UTC · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 7 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 05:04 UTC16h ago | – | – | running | 0 |
| Wed 21 Oct, 04:44 UTC7d ago | 8° | halved by day 2 | 7 days | 1 |
| Wed 14 Oct, 05:06 UTC14d ago | 6° | held half | 7 days | 0 |
| Wed 7 Oct, 16:03 UTC21d ago | 4° | held half | 6.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [NSK] 28.10-05.11|BORDER-RUST|?
The average peak across its recent wipes is 6 players. The crowd on the latest wipe reached its peak 7 hours in. Above half the peak until the next wipe: that held in 67% of its recent wipes. By day 2 it was below half in the wipes that did not hold.
What is the wipe schedule on [NSK] 28.10-05.11|BORDER-RUST|?
[NSK] 28.10-05.11|BORDER-RUST| runs a wipe schedule of every Wednesday at 05:04 UTC. Due on Wednesday 4 November at 05:04 UTC: the next wipe. The world it runs now dates from 16 hours ago. Its tags state a wipe each month.
Player counts
How busy is [NSK] 28.10-05.11|BORDER-RUST|?
The current population of [NSK] 28.10-05.11|BORDER-RUST| is 1, against 200 slots. Averaged over the past week: 1 players, peaking at 6. Its busiest point in the last 48 hours was 15:00 UTC, averaging 6 players.
How does [NSK] 28.10-05.11|BORDER-RUST| rank against other Rust servers?
Player hours over seven days put [NSK] 28.10-05.11|BORDER-RUST| at #2,854, in the top 13% of ranked servers.
Map and rules
Which map does [NSK] 28.10-05.11|BORDER-RUST| run?
The map on [NSK] 28.10-05.11|BORDER-RUST| is procedural, size 5,000 with seed 108205031, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on [NSK] 28.10-05.11|BORDER-RUST|?
The name [NSK] 28.10-05.11|BORDER-RUST| does not specify a gather rate. 10 players is the cap for groups. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does [NSK] 28.10-05.11|BORDER-RUST| run?
Rust network protocol 2635 and build 168909 is the build [NSK] 28.10-05.11|BORDER-RUST| runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [NSK] 28.10-05.11|BORDER-RUST| online, and how reliable is it?
Right now [NSK] 28.10-05.11|BORDER-RUST| shows as online. The uptime it reports puts the last restart at about 9 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 3 October 2026.
Where is [NSK] 28.10-05.11|BORDER-RUST| located?
Nothing about a region comes from [NSK] 28.10-05.11|BORDER-RUST|. Rust Heatmap shows the location a server states. It does not look up the machine's location. 152.89.199.20:35100 is its address.
Does [NSK] 28.10-05.11|BORDER-RUST| run smoothly?
The last 48 hours brought an average of 69 server fps and a floor of 35. Entities peaked at 141,872, counting buildings, deployables and all the rest of the world. Memory use reached 5,130 MB at most. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include [NSK] 28.10-05.11|BORDER-RUST|?
Modded Rust servers, by live population are the Rust Heatmap lists that [NSK] 28.10-05.11|BORDER-RUST| fits. These are the filters that return it on the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What do the server tags on [NSK] 28.10-05.11|BORDER-RUST| mean?
These are the tags [NSK] 28.10-05.11|BORDER-RUST| publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Slot count: 200; ts10 (Group limit): The team limit is 10; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; jp0 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join [NSK] 28.10-05.11|BORDER-RUST|?
Press F1 in Rust to open the console, then enter client.connect 152.89.199.20:35100. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://vk.ru/borderrust.
