[EU] Rust or Die | SMALLMAP | LOOT+
Online EU 152.228.223.2:28080 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Monday 2 November, 01:37 UTC, in 4d 15h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 01:37 UTC2d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [EU] Rust or Die | SMALLMAP | LOOT+?
The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on [EU] Rust or Die | SMALLMAP | LOOT+?
Too few wipes are recorded on [EU] Rust or Die | SMALLMAP | LOOT+ to confirm its schedule; the tag is what the prediction follows. Due on Monday 2 November at 01:37 UTC: the next wipe. 2 days 8 hours ago the server made the world it is on now. Its tags carry a weekly wipe schedule.
Population
How busy is [EU] Rust or Die | SMALLMAP | LOOT+?
Of 50 slots on [EU] Rust or Die | SMALLMAP | LOOT+, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 1. Look at 22:00 UTC for the last 48 hours: that hour averaged 0 players.
How does [EU] Rust or Die | SMALLMAP | LOOT+ rank against other Rust servers?
On player hours over the last seven days, [EU] Rust or Die | SMALLMAP | LOOT+ is #13,849 globally (top 62%) and #2,465 in Europe.
Rules and settings
Which map does [EU] Rust or Die | SMALLMAP | LOOT+ run?
[EU] Rust or Die | SMALLMAP | LOOT+ runs a procedural map of size 1,000 with seed 481981, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called RustOrDie Map.
What are the rules and settings on [EU] Rust or Die | SMALLMAP | LOOT+?
The name [EU] Rust or Die | SMALLMAP | LOOT+ does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs battlefield, high rates and kits for fast PvP. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does [EU] Rust or Die | SMALLMAP | LOOT+ run?
Rust network protocol 2635 and build 168909 is the build [EU] Rust or Die | SMALLMAP | LOOT+ runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is [EU] Rust or Die | SMALLMAP | LOOT+ online, and how reliable is it?
The server is up at the moment: [EU] Rust or Die | SMALLMAP | LOOT+ is online. Its reported uptime dates the last restart to about 3 hours ago. It was up 24 of 24 hours in the last 1 full day, or 100% of the time. It first appears in Rust Heatmap records on 26 October 2026.
Where is [EU] Rust or Die | SMALLMAP | LOOT+ located?
With its EU tag, [EU] Rust or Die | SMALLMAP | LOOT+ lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 152.228.223.2:28080.
Does [EU] Rust or Die | SMALLMAP | LOOT+ run smoothly?
It averaged 239 server fps over the last 48 hours, with a low of 231. Buildings, deployables and the rest of the world came to as much as 7,209 entities. The highest memory use was 721 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include [EU] Rust or Die | SMALLMAP | LOOT+?
The Rust Heatmap lists that [EU] Rust or Die | SMALLMAP | LOOT+ fits are: Rust battlefield servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days brings it up.
What do the server tags on [EU] Rust or Die | SMALLMAP | LOOT+ mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run weekly; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): The server browser lists it under Europe are the tags [EU] Rust or Die | SMALLMAP | LOOT+ publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join [EU] Rust or Die | SMALLMAP | LOOT+?
To join by console, open it with F1 in Rust and enter client.connect 152.228.223.2:28080. Or press Launch Rust on this page, which connects you through Steam. https://discord.com/invite/QBgAceB2tt is where its website is.
