USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe
Online 151.80.58.220:28015 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 22% of all ranked servers, and #254 of the duo servers (top 60%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 18:05 UTC2h ago | – | – | running | 1 |
| Fri 23 Oct, 15:27 UTC6d ago | 2° | – | – | 1 |
| Thu 22 Oct, 18:37 UTC7d ago | 2° | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?
At their busiest, its recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.
What is the wipe schedule on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?
Wipes come at irregular times on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 2 hours ago the server made the world it is on now.
Population
How busy is USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?
The current population of USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe is 1, against 100 slots. Averaged over the past week: 0 players, peaking at 2. Look at 21:00 UTC for the last 48 hours: that hour averaged 1 players.
How does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe rank against other Rust servers?
Ranked #4,802 on seven-day player hours, USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe is in the top 22% of all ranked servers. The duo group puts it at #254.
Map and rules
Which map does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe run?
A procedural map of size 2,500 with seed 1180776147, generated by the game, runs on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?
No gather rate appears in the name USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe. A group can have at most 2 players (duo). survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe run?
The build on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe online, and how reliable is it?
Online now: USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe. Its reported uptime dates the last restart to about 1 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 20 October 2026.
Where is USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe located?
Nothing about a region comes from USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 151.80.58.220:28015.
Does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe run smoothly?
It averaged 183 server fps over the last 48 hours, with a low of 104. The world held as many as 28,109 entities, buildings and deployables included. Memory use reached 3,458 MB at most. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?
Rust servers with a group limit of 2 and Modded Rust servers, by live population are the Rust Heatmap lists that USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Duo; Last wipe: In the last 24 hours.
What do the server tags on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe mean?
These are the tags USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts2 (Group limit): Teams cap at 2; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?
Enter client.connect 151.80.58.220:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://usurp.pro.