Rust PvE - Test
Offline 151.59.81.216:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Rust PvE - Test?
Rust PvE - Test has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 3 days 14 hours ago.
Population
How busy is Rust PvE - Test?
Rust PvE - Test went quiet 2 days ago and is offline right now. Averaged over the past week: 1 players, peaking at 1.
How does Rust PvE - Test rank against other Rust servers?
Ranked #8,460 on seven-day player hours, Rust PvE - Test is in the top 38% of all ranked servers.
Map and rules
Which map does Rust PvE - Test run?
A procedural map of size 3,500 with seed 1337, generated by the game, runs on Rust PvE - Test. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Rust PvE - Test?
The name Rust PvE - Test does not specify a gather rate. 5 players is the cap for groups. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Rust PvE - Test run?
Rust network protocol 2635 and build 168909 on Windows is what Rust PvE - Test runs. To join, your game must match the protocol; Steam handles the update.
Is Rust PvE - Test online, and how reliable is it?
Last seen 2 days ago, Rust PvE - Test is offline right now. It was up 1 of 48 hours across the last 2 full days, or 2% of the time. Rust Heatmap has had it on record since 26 October 2026.
Where is Rust PvE - Test located?
Nothing about a region comes from Rust PvE - Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. 151.59.81.216:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Rust PvE - Test?
The Rust Heatmap lists that Rust PvE - Test fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on Rust PvE - Test mean?
These are the tags Rust PvE - Test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): This server has 5 slots; ts5 (Group limit): The team limit is 5; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Rust PvE - Test?
To join by console, open it with F1 in Rust and enter client.connect 151.59.81.216:28015. Or press Launch Rust on this page, which connects you through Steam.