WindowsGSM - Server #2
Offline 151.26.19.69:28015 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on WindowsGSM - Server #2?
WindowsGSM - Server #2 has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 31 days ago the server made the world it is on now.
Player counts
How busy is WindowsGSM - Server #2?
The last time WindowsGSM - Server #2 was seen was 30 days 22 hours ago, and it is offline now.
How does WindowsGSM - Server #2 rank against other Rust servers?
The top 72% of ranked servers includes WindowsGSM - Server #2, at #16,841 for player hours over the last seven days.
Settings and rules
Which map does WindowsGSM - Server #2 run?
WindowsGSM - Server #2 runs a procedural map, which the game generates.
What are the rules and settings on WindowsGSM - Server #2?
A gather rate is not given in the name WindowsGSM - Server #2. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does WindowsGSM - Server #2 run?
Rust network protocol 2633 and build 165217 on Windows is what WindowsGSM - Server #2 runs. Steam updates your game for you, and the protocol has to match for you to join.
Is WindowsGSM - Server #2 online, and how reliable is it?
Offline at the moment: WindowsGSM - Server #2 was last seen 30 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 26 September 2026.
Where is WindowsGSM - Server #2 located?
A region is not published for WindowsGSM - Server #2. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 151.26.19.69:28015.
Lists and filters
Which Rust Heatmap lists and filters include WindowsGSM - Server #2?
The Rust Heatmap lists that WindowsGSM - Server #2 fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on WindowsGSM - Server #2 mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags WindowsGSM - Server #2 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join WindowsGSM - Server #2?
To join by console, open it with F1 in Rust and enter client.connect 151.26.19.69:28015. Or press Launch Rust on this page, which connects you through Steam.