Tests
Offline 151.251.214.114:28015 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Tests?
Tests has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 8 hours ago.
Player counts
How busy is Tests?
Tests went quiet 14 days 22 hours ago and is offline right now.
How does Tests rank against other Rust servers?
Player hours over seven days put Tests at #13,745, in the top 64% of ranked servers.
Settings and rules
Which map does Tests run?
Tests runs a procedural map of size 4,500 with seed 1234567, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Tests?
The name Tests does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Tests run?
The build on Tests is Rust network protocol 2634 and build 167781, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Tests online, and how reliable is it?
Tests is down just now; the last sighting was 14 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 14 October 2026.
Where is Tests located?
No region is published by Tests. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 151.251.214.114:28015.
Lists and filters
Which Rust Heatmap lists and filters include Tests?
The Rust Heatmap lists that Tests fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on Tests mean?
The game's server browser reads the tags Tests publishes: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Tests?
To join by console, open it with F1 in Rust and enter client.connect 151.251.214.114:28015. Or press Launch Rust on this page, which connects you through Steam.