Test Server
Offline 151.240.103.167:28015 checked 29d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Test Server?
Its rhythm cannot yet be told: too few of Test Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 30 days ago the server made the world it is on now.
Population
How busy is Test Server?
The last time Test Server was seen was 29 days 7 hours ago, and it is offline now.
How does Test Server rank against other Rust servers?
Player hours over seven days put Test Server at #16,781, in the top 70% of ranked servers.
Map and rules
Which map does Test Server run?
A procedural map, generated by the game, runs on Test Server.
What are the rules and settings on Test Server?
A gather rate is not given in the name Test Server. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Test Server run?
The build on Test Server is Rust network protocol 2634 and build 166353, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Test Server online, and how reliable is it?
Last seen 29 days 7 hours ago, Test Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 30 September 2026.
Where is Test Server located?
No region is published by Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 151.240.103.167:28015.
Lists and filters
Which Rust Heatmap lists and filters include Test Server?
These Rust Heatmap lists include Test Server: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test Server mean?
These are the tags Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): This server has 200 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166353 (Build): The game build here is 166353; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Test Server?
Enter client.connect 151.240.103.167:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.