Rust HeatmapInfrared · players
IR live Players37,024 Servers11,692 Warm2,928 Fresh wipes · 3h87 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Server Test

Offline 151.19.195.209:28015 checked 11d ago

vanilla
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,197
rank
top 70%
101d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 11d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
163 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
101 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
16 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 288 on average
17 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
14 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
18 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Server Test?

Its rhythm cannot yet be told: too few of Server Test's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 101 days 14 hours ago.

Player counts

How busy is Server Test?

The last time Server Test was seen was 11 days 20 hours ago, and it is offline now.

How does Server Test rank against other Rust servers?

Ranked #15,197 on seven-day player hours, Server Test is in the top 70% of all ranked servers.

Rules and settings

Which map does Server Test run?

A procedural map, generated by the game, runs on Server Test.

What are the rules and settings on Server Test?

A gather rate is not given in the name Server Test. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Server Test run?

Rust network protocol 2631 and build 156812 is the build Server Test runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Server Test online, and how reliable is it?

Server Test is down just now; the last sighting was 11 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 17 October 2026.

Where is Server Test located?

No region is published by Server Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 151.19.195.209:28015.

Tags

Which Rust Heatmap lists and filters include Server Test?

Best Rust community servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that Server Test fits. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

What do the server tags on Server Test mean?

gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2631 (Protocol): Your game must match protocol 2631 to get in; cs156812 (Build): This build is 156812; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form are the tags Server Test publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Server Test?

To join by console, open it with F1 in Rust and enter client.connect 151.19.195.209:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2631,^v,gmrust,cs156812,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2631
Protocol Your game must match protocol 2631 to get in.
cs156812
Build This build is 156812.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.