Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h95 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Server Test

Offline 151.19.142.9:28015 checked 35d ago

vanilla
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,198
rank
top 57%
35d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 35d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 550 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 300 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 300 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 269 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
255 / 300

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Server Test?

The record of Server Test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 35 days 21 hours ago.

Player counts

How busy is Server Test?

The last time Server Test was seen was 35 days 20 hours ago, and it is offline now.

How does Server Test rank against other Rust servers?

The top 57% of ranked servers includes Server Test, at #13,198 for player hours over the last seven days.

Map and rules

Which map does Server Test run?

Server Test runs a procedural map, which the game generates.

What are the rules and settings on Server Test?

The name Server Test does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Server Test run?

Rust network protocol 2633 and build 165217 is the build Server Test runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Server Test online, and how reliable is it?

Offline at the moment: Server Test was last seen 35 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 22 September 2026.

Where is Server Test located?

No region is published by Server Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 151.19.142.9:28015.

Lists and filters

Which Rust Heatmap lists and filters include Server Test?

These Rust Heatmap lists include Server Test: Best Rust community servers and Vanilla Rust servers, busiest first. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

What do the server tags on Server Test mean?

These are the tags Server Test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Server Test?

To join by console, open it with F1 in Rust and enter client.connect 151.19.142.9:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build This build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.