LinuxGSM
Offline 150.228.93.42:28015 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on LinuxGSM?
LinuxGSM has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 21 days 9 hours ago.
Player counts
How busy is LinuxGSM?
Last seen 14 days 2 hours ago, LinuxGSM is offline at the moment.
How does LinuxGSM rank against other Rust servers?
Ranked #15,156 on seven-day player hours, LinuxGSM is in the top 70% of all ranked servers.
Rules and settings
Which map does LinuxGSM run?
The game generates the procedural map on LinuxGSM.
What are the rules and settings on LinuxGSM?
A gather rate is not given in the name LinuxGSM. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does LinuxGSM run?
Rust network protocol 2634 and build 167231 is the build LinuxGSM runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is LinuxGSM online, and how reliable is it?
Last seen 14 days 2 hours ago, LinuxGSM is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 14 October 2026.
Where is LinuxGSM located?
Nothing about a region comes from LinuxGSM. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 150.228.93.42:28015.
Lists and filters
Which Rust Heatmap lists and filters include LinuxGSM?
Best Rust community servers are the Rust Heatmap lists that LinuxGSM fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on LinuxGSM mean?
The game's server browser reads the tags LinuxGSM publishes: gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167231 (Build): Build 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join LinuxGSM?
Enter client.connect 150.228.93.42:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.