MyLocalTest
Offline 150.228.63.234:28015 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 11:41 UTC27d ago | 0° | – | running | 1 |
| Wed 30 Sep, 09:00 UTC28d ago | 1° | – | 1.1 days | 1 |
| Tue 29 Sep, 18:20 UTC29d ago | 1° | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on MyLocalTest?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on MyLocalTest?
Wipes come at irregular times on MyLocalTest, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 27 days 16 hours ago.
Population
How busy is MyLocalTest?
Last seen 27 days 16 hours ago, MyLocalTest is offline at the moment.
How does MyLocalTest rank against other Rust servers?
Player hours over seven days put MyLocalTest at #16,557, in the top 70% of ranked servers.
Map and rules
Which map does MyLocalTest run?
The game generates the procedural map on MyLocalTest.
What are the rules and settings on MyLocalTest?
A gather rate is not given in the name MyLocalTest. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does MyLocalTest run?
Rust network protocol 2634 and build 166235 is the build MyLocalTest runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is MyLocalTest online, and how reliable is it?
Last seen 27 days 16 hours ago, MyLocalTest is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 29 September 2026.
Where is MyLocalTest located?
A region is not published for MyLocalTest. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 150.228.63.234:28015.
Lists and filters
Which Rust Heatmap lists and filters include MyLocalTest?
These Rust Heatmap lists include MyLocalTest: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on MyLocalTest mean?
gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166235 (Build): This build is 166235; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags MyLocalTest publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join MyLocalTest?
To join by console, open it with F1 in Rust and enter client.connect 150.228.63.234:28015. Or press Launch Rust on this page, which connects you through Steam.