Rust HeatmapInfrared · players
IR live Players52,204 Servers11,737 Warm3,347 Fresh wipes · 3h125 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Development Server

Offline 150.228.19.59:28015 checked 24d ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,996
rank
top 71%
94d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 24d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
321 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
199 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
36 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
23 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
53 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
69 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Development Server?

Its rhythm cannot yet be told: too few of Development Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 94 days 13 hours ago.

Population

How busy is Development Server?

The last time Development Server was seen was 24 days 15 hours ago, and it is offline now.

How does Development Server rank against other Rust servers?

Player hours over seven days put Development Server at #15,996, in the top 71% of ranked servers.

Settings and rules

Which map does Development Server run?

Development Server runs a procedural map, which the game generates.

What are the rules and settings on Development Server?

The name Development Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Development Server run?

The build on Development Server is Rust network protocol 2631 and build 158240, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Development Server online, and how reliable is it?

Development Server is down just now; the last sighting was 24 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 4 October 2026.

Where is Development Server located?

No region is published by Development Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 150.228.19.59:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Development Server?

Best Rust community servers are the Rust Heatmap lists that Development Server fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on Development Server mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2631 (Protocol): Your game must match protocol 2631 to get in; cs158240 (Build): The game build here is 158240; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags Development Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Development Server?

Enter client.connect 150.228.19.59:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2631
Protocol Your game must match protocol 2631 to get in.
cs158240
Build The game build here is 158240.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.