Rust HeatmapInfrared · players
IR live Players102,658 Servers11,891 Warm3,942 Fresh wipes · 3h337 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

DMA Testing Local

Offline 150.228.163.119:28015 checked 3d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 1
#9,257
rank
top 41%
6d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 512 on average
344 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
459 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
982 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
48 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
983 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
50 / 250

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on DMA Testing Local?

Its rhythm cannot yet be told: too few of DMA Testing Local's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 6 days 8 hours ago.

Player counts

How busy is DMA Testing Local?

Last seen 3 days 7 hours ago, DMA Testing Local is offline at the moment. A seven-day average of 1 players, with a peak of 1.

How does DMA Testing Local rank against other Rust servers?

Player hours over seven days put DMA Testing Local at #9,257, in the top 41% of ranked servers.

Map and rules

Which map does DMA Testing Local run?

A procedural map, generated by the game, runs on DMA Testing Local.

What are the rules and settings on DMA Testing Local?

A gather rate is not given in the name DMA Testing Local. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned off.

Location and uptime

Which version of Rust does DMA Testing Local run?

Rust network protocol 2635 and build 168909 on Windows is what DMA Testing Local runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is DMA Testing Local online, and how reliable is it?

Last seen 3 days 7 hours ago, DMA Testing Local is offline right now. 0 of 48 hours up over the last 2 full days, which is 0%. It first appears in Rust Heatmap records on 26 October 2026.

Where is DMA Testing Local located?

No region is published by DMA Testing Local. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 150.228.163.119:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include DMA Testing Local?

Best Rust community servers are the Rust Heatmap lists that DMA Testing Local fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on DMA Testing Local mean?

These are the tags DMA Testing Local publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join DMA Testing Local?

To join by console, open it with F1 in Rust and enter client.connect 150.228.163.119:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.