Rust HeatmapInfrared · players
IR live Players46,616 Servers11,649 Warm3,134 Fresh wipes · 3h110 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–125° · slots

A Shockbyte x Discord Production Rust Server

Offline 15.235.23.56:25603 checked 59m ago

Sp1 · players now 0/ 125
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Wed 08:00flare: a wipe in that hourThu 07:00
0
7-day average
peak –
#15,338
rank
top 69%
24d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 59m ago

Li2Players

AveragePeak
0123408:0010:0012:0003:0005:0007:00

Hourly average and peak, UTC.

Li3Server performance

010020030040008:0010:0012:0003:0005:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 01:32 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
297 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
290 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
24 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
39 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
118 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

The record of A Shockbyte x Discord Production Rust Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 24 days 7 hours ago the server made the world it is on now.

Population

How busy is A Shockbyte x Discord Production Rust Server?

Last seen 59 minutes ago, A Shockbyte x Discord Production Rust Server is offline at the moment. A seven-day average of 0 players.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Ranked #15,338 on seven-day player hours, A Shockbyte x Discord Production Rust Server is in the top 69% of all ranked servers.

Rules and settings

Which map does A Shockbyte x Discord Production Rust Server run?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500 with seed 50000, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

The name A Shockbyte x Discord Production Rust Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

The build on A Shockbyte x Discord Production Rust Server is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

Offline at the moment: A Shockbyte x Discord Production Rust Server was last seen 59 minutes ago. The uptime it reports puts the last restart at about 5 hours ago. 6 of 168 hours up over the last 7 full days, which is 4%. Rust Heatmap has had it on record since 20 September 2026.

Where is A Shockbyte x Discord Production Rust Server located?

No region is published by A Shockbyte x Discord Production Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 15.235.23.56:25603.

Does A Shockbyte x Discord Production Rust Server run smoothly?

The last 48 hours brought an average of 236 server fps and a floor of 202. The world held as many as 8,042 entities, buildings and deployables included. The highest memory use was 1,894 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include A Shockbyte x Discord Production Rust Server?

Best Rust community servers are the Rust Heatmap lists that A Shockbyte x Discord Production Rust Server fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

These are the tags A Shockbyte x Discord Production Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp125 (Max players): Slot count: 125; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

Enter client.connect 15.235.23.56:25603 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp125
Max players Slot count: 125.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.