A Shockbyte Rust Server
Online 15.235.23.54:27577 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 15:41 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 18:49 UTC4d ago | – | – | – | 1 |
| Sun 25 Oct, 18:34 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 16:01 UTC4d ago | 1° | halved by day 1 | 3 days | 0 |
| Sat 24 Oct, 20:08 UTC5d ago | 1° | – | 0.8 days | 0 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on A Shockbyte Rust Server?
A Shockbyte Rust Server has no wipe schedule: it starts a fresh world every few hours, and these are resets, not wipes.
Player counts
How busy is A Shockbyte Rust Server?
The current population of A Shockbyte Rust Server is 0, against 48 slots. A seven-day average of 0 players, with a peak of 1. Look at 17:00 UTC for the last 48 hours: that hour averaged 1 players.
How does A Shockbyte Rust Server rank against other Rust servers?
Ranked #7,999 on seven-day player hours, A Shockbyte Rust Server is in the top 36% of all ranked servers.
Settings and rules
Which map does A Shockbyte Rust Server run?
The map on A Shockbyte Rust Server is procedural, size 1,500 with seed 50000, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on A Shockbyte Rust Server?
The name A Shockbyte Rust Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does A Shockbyte Rust Server run?
The build on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is A Shockbyte Rust Server online, and how reliable is it?
Online now: A Shockbyte Rust Server. Its reported uptime dates the last restart to about 28 hours ago. It was up 95 of 96 hours across the last 4 full days, or 99% of the time. The first record of it on Rust Heatmap is 24 October 2026.
Where is A Shockbyte Rust Server located?
A region is not published for A Shockbyte Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 15.235.23.54:27577 is its address.
Does A Shockbyte Rust Server run smoothly?
Average server fps over the last 48 hours was 248; it never dropped below 232. Entities peaked at 17,304, counting buildings, deployables and all the rest of the world. Memory use reached 2,683 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include A Shockbyte Rust Server?
The Rust Heatmap lists that A Shockbyte Rust Server fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp48 (Max players): Slot count: 48; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags A Shockbyte Rust Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join A Shockbyte Rust Server?
Press F1 in Rust to open the console, then enter client.connect 15.235.23.54:27577. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.