Rust HeatmapInfrared · players
IR live Players104,335 Servers11,883 Warm3,951 Fresh wipes · 3h530 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

A Shockbyte x Discord Production Rust Server

Offline 15.235.23.21:20852 checked 19d ago

Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,826
rank
top 72%
19d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 19d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 510 on average
303 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
394 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
952 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
42 / 100
eulongtest (private perf box)
EU · groups of 14+ · monthly · 267 on average
480 / 8
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
981 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

Its rhythm cannot yet be told: too few of A Shockbyte x Discord Production Rust Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 19 days 18 hours ago the server made the world it is on now.

Population

How busy is A Shockbyte x Discord Production Rust Server?

Last seen 19 days 13 hours ago, A Shockbyte x Discord Production Rust Server is offline at the moment.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,826, in the top 72% of ranked servers.

Settings and rules

Which map does A Shockbyte x Discord Production Rust Server run?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

A gather rate is not given in the name A Shockbyte x Discord Production Rust Server. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

The build on A Shockbyte x Discord Production Rust Server is Rust network protocol 2634 and build 167398, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

A Shockbyte x Discord Production Rust Server is down just now; the last sighting was 19 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 10 October 2026.

Where is A Shockbyte x Discord Production Rust Server located?

Nothing about a region comes from A Shockbyte x Discord Production Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 15.235.23.21:20852.

Tags

Which Rust Heatmap lists and filters include A Shockbyte x Discord Production Rust Server?

Best Rust community servers are the Rust Heatmap lists that A Shockbyte x Discord Production Rust Server fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

These are the tags A Shockbyte x Discord Production Rust Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join A Shockbyte x Discord Production Rust Server?

Enter client.connect 15.235.23.21:20852 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players Slot count: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167398
Build The game build here is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.