Rust HeatmapInfrared · players
IR live Players72,372 Servers11,823 Warm3,652 Fresh wipes · 3h214 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

OUTSIDE // DEV SERVER

Offline 15.235.23.11:24640 checked 21d ago

teams off hardcore
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,886
rank
top 72%
21d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 21d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
14%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 03:45 UTC21d ago 0 – running 1
Thu 1 Oct, 14:24 UTC27d ago 1 – 6.6 days 0
Thu 1 Oct, 01:10 UTC28d ago 1 – 0.6 days 0
Fri 25 Sep, 00:48 UTC34d ago 5 held half 6 days 2
Thu 24 Sep, 03:56 UTC35d ago 5 – 0.9 days 2
Wed 23 Sep, 15:42 UTC35d ago 5 – 0.5 days 2
Tue 22 Sep, 01:29 UTC37d ago 5 – 1.6 days 0
Mon 21 Sep, 19:00 UTC37d ago 5 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Reddit.com/r/PlayRust - EU Hardcore
EU · no group limit · 9 on average
19 / 200
[EU] Facepunch Hardcore 1
EU · no group limit · monthly · 7 on average
2 / 400
Rustopia.gg - US Hardcore Trio
NA · no group limit · weekly · 4 on average
2 / 75
[US East] Facepunch Hardcore 1
NA · no group limit · monthly · 4 on average
3 / 400
Rustafied.com - AU Hardcore
OC · no group limit · weekly · 4 on average
3 / 100
Rusticated.com - EU Hardcore Trio | Thursday Wipes
EU · no group limit · weekly · 4 on average
4 / 150

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on OUTSIDE // DEV SERVER?

Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on OUTSIDE // DEV SERVER?

No next wipe can be predicted: OUTSIDE // DEV SERVER wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 21 days 9 hours ago.

Population

How busy is OUTSIDE // DEV SERVER?

Last seen 21 days 1 hours ago, OUTSIDE // DEV SERVER is offline at the moment.

How does OUTSIDE // DEV SERVER rank against other Rust servers?

The top 72% of ranked servers includes OUTSIDE // DEV SERVER, at #15,886 for player hours over the last seven days.

Map and rules

Which map does OUTSIDE // DEV SERVER run?

A procedural map of size 3,500, generated by the game, runs on OUTSIDE // DEV SERVER.

What are the rules and settings on OUTSIDE // DEV SERVER?

The name OUTSIDE // DEV SERVER does not specify a gather rate. A group limit is not made public. hardcore is the game mode, Facepunch's most punishing ruleset. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does OUTSIDE // DEV SERVER run?

Rust network protocol 2634 and build 167209 on Linux is what OUTSIDE // DEV SERVER runs. Steam updates your game for you, and the protocol has to match for you to join.

Is OUTSIDE // DEV SERVER online, and how reliable is it?

Offline at the moment: OUTSIDE // DEV SERVER was last seen 21 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 21 September 2026.

Where is OUTSIDE // DEV SERVER located?

A region is not published for OUTSIDE // DEV SERVER. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 15.235.23.11:24640.

Tags

Which Rust Heatmap lists and filters include OUTSIDE // DEV SERVER?

These Rust Heatmap lists include OUTSIDE // DEV SERVER: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore brings it up.

What do the server tags on OUTSIDE // DEV SERVER mean?

gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp50 (Max players): The slot count is 50; ts0 (Group limit): The teams system is switched off; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167209 (Build): This build is 167209; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags OUTSIDE // DEV SERVER publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join OUTSIDE // DEV SERVER?

Press F1 in Rust to open the console, then enter client.connect 15.235.23.11:24640. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167209,ts0

Game

gmhardcore
Game mode The ruleset is hardcore, the harsher one.
mp50
Max players The slot count is 50.
ts0
Group limit The teams system is switched off.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167209
Build This build is 167209.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.