Rust HeatmapInfrared · players
IR live Players77,657 Servers11,837 Warm3,729 Fresh wipes · 3h257 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

My Rust Server | ScalaCube

Offline 15.235.13.214:2684 checked 1d ago

Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 15:00flare: a wipe in that hourTue 21:00
0
7-day average
peak –
#15,335
rank
top 69%
2d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 1d ago

Li2Players

AveragePeak
0123415:0019:0020:0021:00

Hourly average and peak, UTC.

Li3Server performance

010020030040015:0019:0020:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
555 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
411 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
175 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
53 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
178 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
346 / 225

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on My Rust Server | ScalaCube?

The record of My Rust Server | ScalaCube's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 2 days 16 hours ago.

Population

How busy is My Rust Server | ScalaCube?

The last time My Rust Server | ScalaCube was seen was 40 hours ago, and it is offline now. Averaged over the past week: 0 players.

How does My Rust Server | ScalaCube rank against other Rust servers?

Ranked #15,335 on seven-day player hours, My Rust Server | ScalaCube is in the top 69% of all ranked servers.

Rules and settings

Which map does My Rust Server | ScalaCube run?

The map on My Rust Server | ScalaCube is procedural, size 4,000 with seed 12345, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on My Rust Server | ScalaCube?

No gather rate appears in the name My Rust Server | ScalaCube. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does My Rust Server | ScalaCube run?

The build on My Rust Server | ScalaCube is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is My Rust Server | ScalaCube online, and how reliable is it?

Last seen 40 hours ago, My Rust Server | ScalaCube is offline right now. The uptime it reports puts the last restart at about 1 hours ago. 19 of 48 hours up over the last 2 full days, which is 40%. Rust Heatmap has had it on record since 26 October 2026.

Where is My Rust Server | ScalaCube located?

Nothing about a region comes from My Rust Server | ScalaCube. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 15.235.13.214:2684.

Does My Rust Server | ScalaCube run smoothly?

It averaged 220 server fps over the last 48 hours, with a low of 212. Entities peaked at 91,388, counting buildings, deployables and all the rest of the world. The highest memory use was 3,108 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include My Rust Server | ScalaCube?

Best Rust community servers are the Rust Heatmap lists that My Rust Server | ScalaCube fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on My Rust Server | ScalaCube mean?

These are the tags My Rust Server | ScalaCube publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): Slot count: 20; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join My Rust Server | ScalaCube?

To join by console, open it with F1 in Rust and enter client.connect 15.235.13.214:2684. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players Slot count: 20.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.