Rust HeatmapInfrared · players
IR live Players91,534 Servers11,873 Warm3,854 Fresh wipes · 3h380 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Test Server | Map Pre-Release for Canadian Chill

Offline NA 15.235.113.18:28010 checked 14d ago

weekly wipes moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,173
rank
top 70% · #1545 in NA
18d ago
last wipe
weekly schedule
2d 3h
next wipe
Sat 31 Oct, 18:35 UTC
UTC checked 14d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 18:35 UTC, in 2d 3h. Its weekly schedule tag · low confidence

4.9 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 2

Coming wipes

2d 3h
Sat 31 Oct, 18:35 UTC
7d 3h
Thu 5 Nov, 19:00 UTC
FW
9d 3h
Sat 7 Nov, 18:35 UTC
16d 3h
Sat 14 Nov, 18:35 UTC
23d 3h
Sat 21 Nov, 18:35 UTC
30d 3h
Sat 28 Nov, 18:35 UTC
35d 3h
Thu 3 Dec, 19:00 UTC
FW
37d 3h
Sat 5 Dec, 18:35 UTC

The first 48 hours of its last wipes

Sat 10 OctMon 5 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 18:35 UTC18d ago 2 – running 0
Mon 5 Oct, 22:11 UTC23d ago 1 held half 4.8 days 0
Sun 4 Oct, 18:56 UTC24d ago 2 – 1.1 days 0
Mon 28 Sep, 23:00 UTC30d ago 1 halved by day 3 5.8 days 0
Wed 23 Sep, 18:50 UTC35d ago 2 halved by day 1 5.2 days 0
Fri 18 Sep, 21:50 UTC40d ago 1 halved by day 2 4.9 days 0
Tue 15 Sep, 16:28 UTC43d ago 1 halved by day 2 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 27 on average
2 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
11 / 150
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 251 on average
29 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
26 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 207 on average
148 / 250
Rustoria.co - US Mondays
NA · groups of 12+ · weekly · 160 on average
77 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Test Server | Map Pre-Release for Canadian Chill?

Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 25% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.

What is the wipe schedule on Test Server | Map Pre-Release for Canadian Chill?

Too few wipes are recorded on Test Server | Map Pre-Release for Canadian Chill to confirm its schedule; the tag is what the prediction follows. Due on Saturday 31 October at 18:35 UTC: the next wipe. 18 days 18 hours ago the server made the world it is on now. A weekly wipe is declared in its tags.

Player counts

How busy is Test Server | Map Pre-Release for Canadian Chill?

Test Server | Map Pre-Release for Canadian Chill went quiet 14 days 14 hours ago and is offline right now.

How does Test Server | Map Pre-Release for Canadian Chill rank against other Rust servers?

Top 70% of ranked servers and #1,545 in North America: that is Test Server | Map Pre-Release for Canadian Chill at #15,173 for player hours over seven days.

Map and rules

Which map does Test Server | Map Pre-Release for Canadian Chill run?

The map on Test Server | Map Pre-Release for Canadian Chill is procedural, size 4,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on Test Server | Map Pre-Release for Canadian Chill?

A gather rate is not given in the name Test Server | Map Pre-Release for Canadian Chill. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Test Server | Map Pre-Release for Canadian Chill run?

Rust network protocol 2634 and build 167398 on Linux is what Test Server | Map Pre-Release for Canadian Chill runs. To join, your game must match the protocol; Steam handles the update.

Is Test Server | Map Pre-Release for Canadian Chill online, and how reliable is it?

Test Server | Map Pre-Release for Canadian Chill is down just now; the last sighting was 14 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Test Server | Map Pre-Release for Canadian Chill located?

With its NA tag, Test Server | Map Pre-Release for Canadian Chill lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 15.235.113.18:28010 is its address.

Tags

Which Rust Heatmap lists and filters include Test Server | Map Pre-Release for Canadian Chill?

The Rust Heatmap lists that Test Server | Map Pre-Release for Canadian Chill fits are: Modded Rust servers, by live population and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly brings it up.

What do the server tags on Test Server | Map Pre-Release for Canadian Chill mean?

These are the tags Test Server | Map Pre-Release for Canadian Chill publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): The game build here is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^w (Weekly): It wipes once a week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): In the server browser it sits under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Test Server | Map Pre-Release for Canadian Chill?

Enter client.connect 15.235.113.18:28010 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://www.chill-rust.ca/.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167398
Build The game build here is 167398.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes once a week.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.