Rust HeatmapInfrared · players
IR live Players72,372 Servers11,823 Warm3,652 Fresh wipes · 3h214 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

My Rust Server | ScalaCube

Offline 15.235.11.185:3500 checked 9d ago

Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,347
rank
top 70%
9d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 9d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 09:56 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 513 on average
527 / 550
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
411 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
65 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
70 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
54 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
170 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on My Rust Server | ScalaCube?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 1 hours in.

What is the wipe schedule on My Rust Server | ScalaCube?

Its rhythm cannot yet be told: too few of My Rust Server | ScalaCube's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 9 days 2 hours ago.

Population

How busy is My Rust Server | ScalaCube?

My Rust Server | ScalaCube went quiet 9 days 1 hours ago and is offline right now.

How does My Rust Server | ScalaCube rank against other Rust servers?

The top 70% of ranked servers includes My Rust Server | ScalaCube, at #15,347 for player hours over the last seven days.

Map and rules

Which map does My Rust Server | ScalaCube run?

The map on My Rust Server | ScalaCube is procedural, size 4,000 with seed 12345, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on My Rust Server | ScalaCube?

No gather rate appears in the name My Rust Server | ScalaCube. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does My Rust Server | ScalaCube run?

Rust network protocol 2634 and build 167781 is the build My Rust Server | ScalaCube runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is My Rust Server | ScalaCube online, and how reliable is it?

Last seen 9 days 1 hours ago, My Rust Server | ScalaCube is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 20 October 2026.

Where is My Rust Server | ScalaCube located?

Nothing about a region comes from My Rust Server | ScalaCube. Rust Heatmap shows the location a server states. It does not look up the machine's location. 15.235.11.185:3500 is its address.

Tags

Which Rust Heatmap lists and filters include My Rust Server | ScalaCube?

These Rust Heatmap lists include My Rust Server | ScalaCube: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on My Rust Server | ScalaCube mean?

gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags My Rust Server | ScalaCube publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join My Rust Server | ScalaCube?

To join by console, open it with F1 in Rust and enter client.connect 15.235.11.185:3500. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp20
Max players The slot count is 20.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.