Rust HeatmapInfrared · players
IR live Players32,078 Servers11,614 Warm2,758 Fresh wipes · 3h69 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

My Rust Server | ScalaCube

Offline 15.235.11.185:4720 checked 3d ago

Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,351
rank
top 69%
3d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 10:50 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 542 on average
164 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
142 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
16 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 283 on average
19 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
14 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
62 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on My Rust Server | ScalaCube?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on My Rust Server | ScalaCube?

Its rhythm cannot yet be told: too few of My Rust Server | ScalaCube's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 3 days 18 hours ago.

Population

How busy is My Rust Server | ScalaCube?

My Rust Server | ScalaCube went quiet 3 days 17 hours ago and is offline right now. The average across the last seven days is 0 players.

How does My Rust Server | ScalaCube rank against other Rust servers?

Player hours over seven days put My Rust Server | ScalaCube at #15,351, in the top 69% of ranked servers.

Settings and rules

Which map does My Rust Server | ScalaCube run?

The map on My Rust Server | ScalaCube is procedural, size 4,000 with seed 12345, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on My Rust Server | ScalaCube?

No gather rate appears in the name My Rust Server | ScalaCube. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does My Rust Server | ScalaCube run?

Rust network protocol 2635 and build 168909 is the build My Rust Server | ScalaCube runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is My Rust Server | ScalaCube online, and how reliable is it?

Offline at the moment: My Rust Server | ScalaCube was last seen 3 days 17 hours ago. 0 of 72 hours up over the last 3 full days, which is 0%. Rust Heatmap has had it on record since 25 October 2026.

Where is My Rust Server | ScalaCube located?

No region is published by My Rust Server | ScalaCube. Rust Heatmap shows the location a server states. It does not look up the machine's location. 15.235.11.185:4720 is its address.

Tags

Which Rust Heatmap lists and filters include My Rust Server | ScalaCube?

These Rust Heatmap lists include My Rust Server | ScalaCube: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on My Rust Server | ScalaCube mean?

gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): This server has 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags My Rust Server | ScalaCube publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join My Rust Server | ScalaCube?

To join by console, open it with F1 in Rust and enter client.connect 15.235.11.185:4720. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players This server has 20 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.