Rust HeatmapInfrared · players
IR live Players66,169 Servers11,766 Warm3,487 Fresh wipes · 3h192 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Rammy's Rust Server

Offline 15.235.10.115:25594 checked 11h ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 13:00flare: a wipe in that hourThu 00:00
0
7-day average
peak 1
#11,455
rank
top 52%
5d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 11h ago

Li2Players

AveragePeak
0123413:0020:0003:0009:0016:0000:00

Hourly average and peak, UTC.

Li3Server performance

02040608013:0020:0003:0009:0016:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 29.10
EU · groups of 5 · weekly · 76 on average
209 / 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10
EU · groups of 5 · 59 on average
84 / 150
红果十倍/10.26号新开/爆枪/新人入门
EA · groups of 6 · weekly · 10 on average
3 / 200
Rustico 3
groups of 5 · 9 on average
1 / 100
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10
EU · groups of 5 · weekly · 1 on average
0 / 200
Bustabar NA PvP - No Wipe - Raid Protection
NA · groups of 5 · 1 on average
1 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Rammy's Rust Server?

Its rhythm cannot yet be told: too few of Rammy's Rust Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 5 days 2 hours ago.

Player counts

How busy is Rammy's Rust Server?

Last seen 11 hours ago, Rammy's Rust Server is offline at the moment. Averaged over the past week: 0 players, peaking at 1.

How does Rammy's Rust Server rank against other Rust servers?

Player hours over seven days put Rammy's Rust Server at #11,455, in the top 52% of ranked servers.

Settings and rules

Which map does Rammy's Rust Server run?

Rammy's Rust Server runs a procedural map of size 3,500 with seed 82365, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Rammy's Rust Server?

No gather rate appears in the name Rammy's Rust Server. 6 players is the cap for groups. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Rammy's Rust Server run?

The build on Rammy's Rust Server is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Rammy's Rust Server online, and how reliable is it?

Offline at the moment: Rammy's Rust Server was last seen 11 hours ago. About 14 hours ago is when it last restarted, by its own uptime figure. 95 of 96 hours up over the last 4 full days, which is 99%. It first appears in Rust Heatmap records on 24 October 2026.

Where is Rammy's Rust Server located?

A region is not published for Rammy's Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 15.235.10.115:25594.

Does Rammy's Rust Server run smoothly?

The last 48 hours brought an average of 60 server fps and a floor of 51. Entities peaked at 68,616, counting buildings, deployables and all the rest of the world. Memory use reached 2,274 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Rammy's Rust Server?

The Rust Heatmap lists that Rammy's Rust Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.

What do the server tags on Rammy's Rust Server mean?

The game's server browser reads the tags Rammy's Rust Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts6 (Group limit): Teams cap at 6; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Rammy's Rust Server?

Press F1 in Rust to open the console, then enter client.connect 15.235.10.115:25594. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts6
Group limit Teams cap at 6.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.