typical testsss
Offline 15.204.83.240:28015 checked 17d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 03:08 UTC18d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on typical testsss?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on typical testsss?
Its rhythm cannot yet be told: too few of typical testsss's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 18 days ago the server made the world it is on now.
Population
How busy is typical testsss?
typical testsss went quiet 17 days 7 hours ago and is offline right now.
How does typical testsss rank against other Rust servers?
Player hours over seven days put typical testsss at #15,702, in the top 71% of ranked servers.
Settings and rules
Which map does typical testsss run?
A procedural map of size 1,000 with seed 6738, generated by the game, runs on typical testsss. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on typical testsss?
The name typical testsss does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does typical testsss run?
Rust network protocol 2634 and build 167398 is the build typical testsss runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is typical testsss online, and how reliable is it?
typical testsss is down just now; the last sighting was 17 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 4 October 2026.
Where is typical testsss located?
A region is not published for typical testsss. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 15.204.83.240:28015.
Tags
Which Rust Heatmap lists and filters include typical testsss?
Best Rust community servers are the Rust Heatmap lists that typical testsss fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on typical testsss mean?
gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): This build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags typical testsss publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join typical testsss?
Press F1 in Rust to open the console, then enter client.connect 15.204.83.240:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.