Rust HeatmapInfrared · players
IR live Players104,326 Servers11,886 Warm3,964 Fresh wipes · 3h514 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

hushs 3x/solo/duo/trio

Online 15.204.68.221:22841 checked 13m ago

3x moddedoxide
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 20:00flare: a wipe in that hourThu 17:00
0
7-day average
peak –
#15,289
rank
top 69%
7d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 13m ago

Li2Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctFri 16 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 06:46 UTC7d ago 1 – running 0
Tue 20 Oct, 07:08 UTC9d ago 2 – 2 days 2
Fri 16 Oct, 08:30 UTC13d ago 2 held half 3.9 days 2
Thu 15 Oct, 07:03 UTC14d ago 2 – 1.1 days 1
Wed 14 Oct, 07:19 UTC15d ago 2 – 1 days 0
Mon 12 Oct, 07:43 UTC17d ago 1 halved by day 1 2 days 1
Sun 11 Oct, 07:04 UTC18d ago 1 – 1 days 1
Sat 10 Oct, 21:53 UTC18d ago 1 – 0.4 days 1
Sat 10 Oct, 05:18 UTC19d ago 1 – 0.7 days 0
Fri 9 Oct, 23:11 UTC19d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 3x | No BPs | Mondays
EU · groups of 16+ · 3x · weekly · 386 on average
544 / 650
Vital Rust - EU Mondays | 3x | No BPs
EU · groups of 14+ · 3x · weekly · 179 on average
239 / 275
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 129 on average
167 / 180
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 121 on average
34 / 100
FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10
groups of 30+ · 3x · weekly · 117 on average
71 / 350
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 105 on average
136 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on hushs 3x/solo/duo/trio?

At their busiest, its recent wipes averaged 2 players. 2 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 50% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on hushs 3x/solo/duo/trio?

No next wipe can be predicted: hushs 3x/solo/duo/trio wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 7 days 12 hours ago the server made the world it is on now.

Population

How busy is hushs 3x/solo/duo/trio?

hushs 3x/solo/duo/trio currently has 0 of its 40 slots filled. The average across the last seven days is 0 players.

How does hushs 3x/solo/duo/trio rank against other Rust servers?

Ranked #15,289 on seven-day player hours, hushs 3x/solo/duo/trio is in the top 69% of all ranked servers.

Rules and settings

Which map does hushs 3x/solo/duo/trio run?

The map on hushs 3x/solo/duo/trio is procedural, size 3,000 with seed 43237, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on hushs 3x/solo/duo/trio?

According to its name, hushs 3x/solo/duo/trio has a 3x gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does hushs 3x/solo/duo/trio run?

Rust network protocol 2635 and build 168909 on Linux is what hushs 3x/solo/duo/trio runs. Steam updates your game for you, and the protocol has to match for you to join.

Is hushs 3x/solo/duo/trio online, and how reliable is it?

The server is up at the moment: hushs 3x/solo/duo/trio is online. The uptime it reports puts the last restart at about 1 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 9 October 2026.

Where is hushs 3x/solo/duo/trio located?

No region is published by hushs 3x/solo/duo/trio. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 15.204.68.221:22841.

Does hushs 3x/solo/duo/trio run smoothly?

The last 48 hours brought an average of 234 server fps and a floor of 208. Entities peaked at 46,805, counting buildings, deployables and all the rest of the world. The highest memory use was 3,640 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include hushs 3x/solo/duo/trio?

The Rust Heatmap lists that hushs 3x/solo/duo/trio fits are: 3x Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

What do the server tags on hushs 3x/solo/duo/trio mean?

The game's server browser reads the tags hushs 3x/solo/duo/trio publishes: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join hushs 3x/solo/duo/trio?

To join by console, open it with F1 in Rust and enter client.connect 15.204.68.221:22841. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp40
Max players Slot count: 40.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.