Rust HeatmapInfrared · players
IR live Players41,406 Servers11,624 Warm3,010 Fresh wipes · 3h84 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Fractured Eden Test

Offline 15.204.47.27:28035 checked 26d ago

biweekly wipes moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,353
rank
top 63%
26d ago
last wipe
biweekly schedule
1d 7h
next wipe
Fri 30 Oct, 15:10 UTC
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep28 Sep2 Oct5 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:10 UTC, in 1d 7h. Its biweekly schedule tag · low confidence

1.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

1d 7h
Fri 30 Oct, 15:10 UTC
7d 11h
Thu 5 Nov, 19:00 UTC
FW
15d 7h
Fri 13 Nov, 15:10 UTC
29d 7h
Fri 27 Nov, 15:10 UTC
35d 11h
Thu 3 Dec, 19:00 UTC
FW
43d 7h
Fri 11 Dec, 15:10 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:10 UTC26d ago 2 – running 0
Thu 1 Oct, 13:58 UTC27d ago 2 – 1.1 days 0
Thu 1 Oct, 00:30 UTC28d ago 2 – 0.6 days 0
Thu 24 Sep, 02:06 UTC35d ago 2 halved by day 1 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 42 on average
27 / 100
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 16 on average
5 / 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
EU · groups of 50+ · biweekly · 9 on average
3 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
EU · groups of 8+ · biweekly · 8 on average
5 / 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
groups of 8+ · biweekly · 5 on average
4 / 50
Fudge Begynderserver(Casual Beta:Ticket on discord for access)
groups of 8+ · biweekly · 4 on average
0 / 50

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Fractured Eden Test?

Its recent wipes drew an average peak of 2 players. 3 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on Fractured Eden Test?

Too few wipes are recorded on Fractured Eden Test to confirm its schedule; the tag is what the prediction follows. Due on Friday 30 October at 15:10 UTC: the next wipe. The world in play now was made 26 days 13 hours ago. A fortnightly wipe is listed in the tags.

Population

How busy is Fractured Eden Test?

Fractured Eden Test went quiet 26 days 12 hours ago and is offline right now.

How does Fractured Eden Test rank against other Rust servers?

Ranked #14,353 on seven-day player hours, Fractured Eden Test is in the top 63% of all ranked servers.

Settings and rules

What are the rules and settings on Fractured Eden Test?

A gather rate is not given in the name Fractured Eden Test. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Fractured Eden Test run?

Rust network protocol 2634 and build 166586 is the build Fractured Eden Test runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Fractured Eden Test online, and how reliable is it?

Fractured Eden Test is down just now; the last sighting was 26 days 12 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 21 September 2026.

Where is Fractured Eden Test located?

A region is not published for Fractured Eden Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 15.204.47.27:28035.

Tags

Which Rust Heatmap lists and filters include Fractured Eden Test?

These Rust Heatmap lists include Fractured Eden Test: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks brings it up.

What do the server tags on Fractured Eden Test mean?

The game's server browser reads the tags Fractured Eden Test publishes: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166586 (Build): This build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Fractured Eden Test?

To join by console, open it with F1 in Rust and enter client.connect 15.204.47.27:28035. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,^b,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players This server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166586
Build This build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.