Rust HeatmapInfrared · players
IR live Players70,052 Servers11,806 Warm3,612 Fresh wipes · 3h182 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

[US] Rustwood | Small | Weekly | Quad | Vanilla+

Online NA 15.204.208.98:38215 checked 10m ago

weekly wipes vanillamoddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 14:00flare: a wipe in that hourThu 11:00
0
7-day average
peak 3
#4,696
rank
top 21% · #801 in NA
3d ago
last wipe
weekly schedule
3d 11h
next wipe
Mon 2 Nov, 00:24 UTC
UTC checked 10m ago

Li2Players

AveragePeak
00.250.50.75114:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Li3Server performance

010020030040014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 00:24 UTC, in 3d 11h. Its weekly schedule tag · low confidence

0.9 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes

Coming wipes

3d 11h
Mon 2 Nov, 00:24 UTC
7d 5h
Thu 5 Nov, 19:00 UTC
FW
10d 11h
Mon 9 Nov, 00:24 UTC
17d 11h
Mon 16 Nov, 00:24 UTC
24d 11h
Mon 23 Nov, 00:24 UTC
31d 11h
Mon 30 Nov, 00:24 UTC
35d 5h
Thu 3 Dec, 19:00 UTC
FW
38d 11h
Mon 7 Dec, 00:24 UTC

The first 48 hours of its last wipes

Mon 26 OctSun 25 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 00:24 UTC3d ago 3 – running 0
Sun 25 Oct, 03:07 UTC4d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 27 on average
2 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
5 / 150
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 251 on average
20 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
24 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 206 on average
170 / 250
Rustoria.co - US Mondays
NA · groups of 12+ · weekly · 159 on average
120 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [US] Rustwood | Small | Weekly | Quad | Vanilla+?

At their busiest, its recent wipes averaged 3 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [US] Rustwood | Small | Weekly | Quad | Vanilla+?

Its tag guides the prediction because [US] Rustwood | Small | Weekly | Quad | Vanilla+'s wipe record is too thin to confirm the schedule. Monday 2 November at 00:24 UTC is when its next wipe is due. The world it runs now dates from 3 days 12 hours ago. The tags list a weekly wipe.

Population

How busy is [US] Rustwood | Small | Weekly | Quad | Vanilla+?

[US] Rustwood | Small | Weekly | Quad | Vanilla+ currently has 0 of its 50 slots filled. Averaged over the past week: 0 players, peaking at 3. Look at 03:00 UTC for the last 48 hours: that hour averaged 0 players.

How does [US] Rustwood | Small | Weekly | Quad | Vanilla+ rank against other Rust servers?

Seven-day player hours place [US] Rustwood | Small | Weekly | Quad | Vanilla+ at #4,696, in the top 21% of ranked servers; within North America it is #801.

Rules and settings

Which map does [US] Rustwood | Small | Weekly | Quad | Vanilla+ run?

A procedural map of size 3,300 with seed 1337, generated by the game, runs on [US] Rustwood | Small | Weekly | Quad | Vanilla+. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [US] Rustwood | Small | Weekly | Quad | Vanilla+?

The name [US] Rustwood | Small | Weekly | Quad | Vanilla+ does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does [US] Rustwood | Small | Weekly | Quad | Vanilla+ run?

Rust network protocol 2635 and build 168909 on Windows is what [US] Rustwood | Small | Weekly | Quad | Vanilla+ runs. To join, your game must match the protocol; Steam handles the update.

Is [US] Rustwood | Small | Weekly | Quad | Vanilla+ online, and how reliable is it?

The server is up at the moment: [US] Rustwood | Small | Weekly | Quad | Vanilla+ is online. About 20 hours ago is when it last restarted, by its own uptime figure. It was up 119 of 120 hours across the last 5 full days, or 99% of the time. Rust Heatmap has had it on record since 23 October 2026.

Where is [US] Rustwood | Small | Weekly | Quad | Vanilla+ located?

With its NA tag, [US] Rustwood | Small | Weekly | Quad | Vanilla+ lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 15.204.208.98:38215.

Does [US] Rustwood | Small | Weekly | Quad | Vanilla+ run smoothly?

It averaged 156 server fps over the last 48 hours, with a low of 119. The world held as many as 59,354 entities, buildings and deployables included. Memory use reached 2,160 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include [US] Rustwood | Small | Weekly | Quad | Vanilla+?

Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that [US] Rustwood | Small | Weekly | Quad | Vanilla+ fits. These are the filters that return it on the list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What do the server tags on [US] Rustwood | Small | Weekly | Quad | Vanilla+ mean?

These are the tags [US] Rustwood | Small | Weekly | Quad | Vanilla+ publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^w (Weekly): It wipes once a week; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): North America is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join [US] Rustwood | Small | Weekly | Quad | Vanilla+?

Press F1 in Rust to open the console, then enter client.connect 15.204.208.98:38215. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes once a week.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.