A Shockbyte Rust Server
Offline 15.204.152.99:23563 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 09:43 UTC15d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on A Shockbyte Rust Server?
Its recent wipes drew an average peak of 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on A Shockbyte Rust Server?
A Shockbyte Rust Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 15 days 2 hours ago the server made the world it is on now.
Player counts
How busy is A Shockbyte Rust Server?
Last seen 9 days 14 hours ago, A Shockbyte Rust Server is offline at the moment.
How does A Shockbyte Rust Server rank against other Rust servers?
The top 69% of ranked servers includes A Shockbyte Rust Server, at #15,328 for player hours over the last seven days.
Map and rules
Which map does A Shockbyte Rust Server run?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on A Shockbyte Rust Server?
The name A Shockbyte Rust Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does A Shockbyte Rust Server run?
The build on A Shockbyte Rust Server is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is A Shockbyte Rust Server online, and how reliable is it?
Last seen 9 days 14 hours ago, A Shockbyte Rust Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 25 September 2026.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 15.204.152.99:23563.
Tags
Which Rust Heatmap lists and filters include A Shockbyte Rust Server?
The Rust Heatmap lists that A Shockbyte Rust Server fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join A Shockbyte Rust Server?
Enter client.connect 15.204.152.99:23563 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.