Rust HeatmapInfrared · players
IR live Players80,135 Servers11,826 Warm3,731 Fresh wipes · 3h265 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

templars server

Offline 15.204.152.107:29837 checked 1d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 15:00flare: a wipe in that hourWed 05:00
0
7-day average
peak –
#15,335
rank
top 69%
19d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 1d ago

Li2Players

AveragePeak
0123415:0018:0021:0023:0002:0005:00

Hourly average and peak, UTC.

Li3Server performance

010020030040015:0018:0021:0023:0002:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctMon 5 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 02:13 UTC19d ago 1 – running 1
Mon 5 Oct, 22:06 UTC23d ago 2 held half 4.2 days 0
Thu 1 Oct, 19:34 UTC FW27d ago 1 held half 4.1 days 0
Mon 28 Sep, 01:16 UTC31d ago 1 held half 3.8 days 0
Sat 26 Sep, 16:52 UTC32d ago 1 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
562 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
423 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
154 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
53 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
184 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
333 / 225

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on templars server?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on templars server?

Wipes come at irregular times on templars server, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 19 days 12 hours ago.

Player counts

How busy is templars server?

The last time templars server was seen was 33 hours ago, and it is offline now. The average across the last seven days is 0 players.

How does templars server rank against other Rust servers?

Player hours over seven days put templars server at #15,335, in the top 69% of ranked servers.

Settings and rules

Which map does templars server run?

The map on templars server is procedural, size 2,500 with seed 1190908787, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on templars server?

The name templars server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does templars server run?

The build on templars server is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is templars server online, and how reliable is it?

templars server is down just now; the last sighting was 33 hours ago. Its reported uptime dates the last restart to about 17 hours ago. It was up 150 of 168 hours across the last 7 full days, or 89% of the time. Rust Heatmap has had it on record since 26 September 2026.

Where is templars server located?

A region is not published for templars server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 15.204.152.107:29837 is its address.

Does templars server run smoothly?

It averaged 221 server fps over the last 48 hours, with a low of 205. The world held as many as 31,034 entities, buildings and deployables included. At its peak it held 2,696 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include templars server?

The Rust Heatmap lists that templars server fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on templars server mean?

gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags templars server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join templars server?

To join by console, open it with F1 in Rust and enter client.connect 15.204.152.107:29837. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.