Rust: City of Tarkov [MAIN]
Online NA 15.204.143.189:28015 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:49 UTC FW27d ago | 3° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Rust: City of Tarkov [MAIN]?
Its recent wipes drew an average peak of 3 players. The crowd on the latest wipe reached its peak 1 hours in.
What is the wipe schedule on Rust: City of Tarkov [MAIN]?
A single monthly wipe, the force wipe, is all Rust: City of Tarkov [MAIN] runs. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 27 days 21 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is Rust: City of Tarkov [MAIN]?
Of 50 slots on Rust: City of Tarkov [MAIN], 1 are in use right now. The average across the last seven days is 1 players; the peak reached 3. Its busiest point in the last 48 hours was 04:00 UTC, averaging 2 players.
How does Rust: City of Tarkov [MAIN] rank against other Rust servers?
Top 14% of ranked servers and #524 in North America: that is Rust: City of Tarkov [MAIN] at #3,146 for player hours over seven days.
Settings and rules
Which map does Rust: City of Tarkov [MAIN] run?
A procedural map of size 6,000 with seed 1337, generated by the game, runs on Rust: City of Tarkov [MAIN]. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Tarkov City.
What are the rules and settings on Rust: City of Tarkov [MAIN]?
The name Rust: City of Tarkov [MAIN] does not specify a gather rate. A maximum of 5 players is allowed per group. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Rust: City of Tarkov [MAIN] run?
Rust network protocol 2635 and build 168909 on Linux is what Rust: City of Tarkov [MAIN] runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Rust: City of Tarkov [MAIN] online, and how reliable is it?
The server is up at the moment: Rust: City of Tarkov [MAIN] is online. About 7 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.
Where is Rust: City of Tarkov [MAIN] located?
In North America, Rust: City of Tarkov [MAIN] lists itself with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 15.204.143.189:28015.
Does Rust: City of Tarkov [MAIN] run smoothly?
Average server fps over the last 48 hours was 60; it never dropped below 55. Entities peaked at 253,079, counting buildings, deployables and all the rest of the world. Memory use reached 4,484 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Rust: City of Tarkov [MAIN]?
These Rust Heatmap lists include Rust: City of Tarkov [MAIN]: Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Rust: City of Tarkov [MAIN] mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts5 (Group limit): Teams cap at 5; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): In the server browser it sits under North America are the tags Rust: City of Tarkov [MAIN] publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Rust: City of Tarkov [MAIN]?
Enter client.connect 15.204.143.189:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://store.rustarkov.com/ is where its website is.