private test (do not join)
Offline NA 15.204.105.172:28015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 10% of all ranked servers, top 20% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 7 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:13 UTC7d ago | 12° | – | running | 1 |
| Thu 15 Oct, 18:05 UTC14d ago | 14° | halved by day 6 | 7 days | 2 |
| Thu 8 Oct, 18:04 UTC21d ago | 13° | halved by day 2 | 7 days | 2 |
| Thu 1 Oct, 17:56 UTC FW28d ago | 9° | halved by day 3 | 7 days | 1 |
| Thu 24 Sep, 18:04 UTC35d ago | 14° | halved by day 3 | 7 days | 2 |
| Thu 17 Sep, 18:05 UTC42d ago | 17° | halved by day 3 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on private test (do not join)?
The average peak across its recent wipes is 13 players. The crowd on the latest wipe reached its peak 7 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 3 it was below half in the wipes that did not hold.
What is the wipe schedule on private test (do not join)?
The wipe rhythm on private test (do not join) is every Thursday at 18:13 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 7 days 1 hours ago the server made the world it is on now. Its tags carry a weekly wipe schedule.
Population
How busy is private test (do not join)?
The last time private test (do not join) was seen was 4 days ago, and it is offline now. Averaged over the past week: 5 players, peaking at 12.
How does private test (do not join) rank against other Rust servers?
On player hours over the last seven days, private test (do not join) is #2,326 globally (top 10%) and #374 in North America.
Map and rules
Which map does private test (do not join) run?
The map on private test (do not join) is procedural, size 3,500 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.
What are the rules and settings on private test (do not join)?
A gather rate is not given in the name private test (do not join). Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Plugin count: Oxide. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does private test (do not join) run?
Rust network protocol 2635 and build 168909 is the build private test (do not join) runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is private test (do not join) online, and how reliable is it?
Last seen 4 days ago, private test (do not join) is offline right now. It was up 82 of 168 hours across the last 7 full days, or 49% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is private test (do not join) located?
With its NA tag, private test (do not join) lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 15.204.105.172:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include private test (do not join)?
Best Rust community servers, Rust tutorial servers, North America server heatmap and Vanilla Rust servers, busiest first are the Rust Heatmap lists that private test (do not join) fits. These are the filters that return it on the list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
What do the server tags on private test (do not join) mean?
gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^w (Weekly): It wipes once a week; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): In the server browser it sits under North America; sc1 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it are the tags private test (do not join) publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Who runs private test (do not join)?
1 other server we track publishes a thecouch.lol hostname alongside private test (do not join), so one operator most likely runs them all.
How to join
How do I join private test (do not join)?
Press F1 in Rust to open the console, then enter client.connect 15.204.105.172:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://thecouch.lol is where its website is.
