Rust HeatmapInfrared · players
IR live Players104,335 Servers11,883 Warm3,951 Fresh wipes · 3h530 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

private test (do not join)

Offline NA 15.204.105.172:28015 checked 4d ago

weekly wipes vanillaoxide
Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
5
7-day average
peak 12
#2,326
rank
top 10% · #374 in NA
7d ago
last wipe
weekly schedule
6d 23h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 4d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 20% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
13
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

6d 23h
Thu 5 Nov, 19:00 UTC
FW
13d 22h
Thu 12 Nov, 18:13 UTC
20d 22h
Thu 19 Nov, 18:13 UTC
27d 22h
Thu 26 Nov, 18:13 UTC
34d 23h
Thu 3 Dec, 19:00 UTC
FW
41d 22h
Thu 10 Dec, 18:13 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 7 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:13 UTC7d ago 12 – running 1
Thu 15 Oct, 18:05 UTC14d ago 14 halved by day 6 7 days 2
Thu 8 Oct, 18:04 UTC21d ago 13 halved by day 2 7 days 2
Thu 1 Oct, 17:56 UTC FW28d ago 9 halved by day 3 7 days 1
Thu 24 Sep, 18:04 UTC35d ago 14 halved by day 3 7 days 2
Thu 17 Sep, 18:05 UTC42d ago 17 halved by day 3 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 250 on average
526 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
652 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 208 on average
162 / 250
Rustoria.co - US Mondays
NA · groups of 12+ · weekly · 161 on average
111 / 200
Rustafied.com - US Friday
NA · groups of 16+ · weekly · 155 on average
8 / 100
Rustopia.gg - US Main Premium
NA · groups of 16+ · weekly · 145 on average
261 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on private test (do not join)?

The average peak across its recent wipes is 13 players. The crowd on the latest wipe reached its peak 7 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 3 it was below half in the wipes that did not hold.

What is the wipe schedule on private test (do not join)?

The wipe rhythm on private test (do not join) is every Thursday at 18:13 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 7 days 1 hours ago the server made the world it is on now. Its tags carry a weekly wipe schedule.

Population

How busy is private test (do not join)?

The last time private test (do not join) was seen was 4 days ago, and it is offline now. Averaged over the past week: 5 players, peaking at 12.

How does private test (do not join) rank against other Rust servers?

On player hours over the last seven days, private test (do not join) is #2,326 globally (top 10%) and #374 in North America.

Map and rules

Which map does private test (do not join) run?

The map on private test (do not join) is procedural, size 3,500 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on private test (do not join)?

A gather rate is not given in the name private test (do not join). Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Plugin count: Oxide. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does private test (do not join) run?

Rust network protocol 2635 and build 168909 is the build private test (do not join) runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is private test (do not join) online, and how reliable is it?

Last seen 4 days ago, private test (do not join) is offline right now. It was up 82 of 168 hours across the last 7 full days, or 49% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is private test (do not join) located?

With its NA tag, private test (do not join) lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 15.204.105.172:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include private test (do not join)?

Best Rust community servers, Rust tutorial servers, North America server heatmap and Vanilla Rust servers, busiest first are the Rust Heatmap lists that private test (do not join) fits. These are the filters that return it on the list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

What do the server tags on private test (do not join) mean?

gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^w (Weekly): It wipes once a week; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): In the server browser it sits under North America; sc1 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it are the tags private test (do not join) publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Who runs private test (do not join)?

1 other server we track publishes a thecouch.lol hostname alongside private test (do not join), so one operator most likely runs them all.

How to join

How do I join private test (do not join)?

Press F1 in Rust to open the console, then enter client.connect 15.204.105.172:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://thecouch.lol is where its website is.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,^w,^v,NA,^t,gmrust,cs168909,sc1,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust form.
mp1
Max players Slot count: 1.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly It wipes once a week.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

NA
North America In the server browser it sits under North America.

Other

sc1
Custom tag This is not a standard Rust tag: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.