OBSERVER | PL | PvE+PvP | x2
Online 149.50.101.55:26091 checked 1h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 45 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:48 UTC3h ago | – | – | running | 0 |
| Fri 9 Oct, 12:38 UTC19d ago | 2° | halved by day 4 | 19.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on OBSERVER | PL | PvE+PvP | x2?
Its recent wipes drew an average peak of 2 players. 45 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 4.
What is the wipe schedule on OBSERVER | PL | PvE+PvP | x2?
The record of OBSERVER | PL | PvE+PvP | x2's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 3 hours ago.
Population
How busy is OBSERVER | PL | PvE+PvP | x2?
The current population of OBSERVER | PL | PvE+PvP | x2 is 0, against 40 slots. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 22:00 UTC, averaging 1 players.
How does OBSERVER | PL | PvE+PvP | x2 rank against other Rust servers?
The top 28% of ranked servers includes OBSERVER | PL | PvE+PvP | x2, at #6,256 for player hours over the last seven days.
Rules and settings
Which map does OBSERVER | PL | PvE+PvP | x2 run?
A procedural map, generated by the game, runs on OBSERVER | PL | PvE+PvP | x2.
What are the rules and settings on OBSERVER | PL | PvE+PvP | x2?
2x gather is what OBSERVER | PL | PvE+PvP | x2 advertises in its name. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does OBSERVER | PL | PvE+PvP | x2 run?
Rust network protocol 2635 and build 168909 is the build OBSERVER | PL | PvE+PvP | x2 runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is OBSERVER | PL | PvE+PvP | x2 online, and how reliable is it?
Online now: OBSERVER | PL | PvE+PvP | x2. 158 of 168 hours up over the last 7 full days, which is 94%. The first record of it on Rust Heatmap is 9 October 2026.
Where is OBSERVER | PL | PvE+PvP | x2 located?
By its name, OBSERVER | PL | PvE+PvP | x2 points to Europe, and it publishes no region tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 149.50.101.55:26091 is its address.
Tags
Which Rust Heatmap lists and filters include OBSERVER | PL | PvE+PvP | x2?
These Rust Heatmap lists include OBSERVER | PL | PvE+PvP | x2: 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.
What do the server tags on OBSERVER | PL | PvE+PvP | x2 mean?
The game's server browser reads the tags OBSERVER | PL | PvE+PvP | x2 publishes: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): Slot count: 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join OBSERVER | PL | PvE+PvP | x2?
Enter client.connect 149.50.101.55:26091 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.