Rust HeatmapInfrared · players
IR live Players86,772 Servers11,856 Warm3,806 Fresh wipes · 3h363 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–2° · slots

roleplay

Offline 149.249.82.168:28015 checked 23d ago

monthly wipes moddedcarbon
Sp1 · players now 2/ 2
100% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#12,185
rank
top 54%
24d ago
last wipe
monthly schedule
7d 3h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 23d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

7d 3h
Thu 5 Nov, 19:00 UTC
FW
35d 3h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:57 UTC24d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
87 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
233 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
30 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 74 on average
116 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 68 on average
377 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
EU · groups of 16+ · monthly · 66 on average
351 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on roleplay?

Its recent wipes drew an average peak of 2 players. 10 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on roleplay?

The only wipe on roleplay is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 24 days 5 hours ago. Its tags state a wipe each month.

Population

How busy is roleplay?

Last seen 23 days 15 hours ago, roleplay is offline at the moment.

How does roleplay rank against other Rust servers?

Player hours over seven days put roleplay at #12,185, in the top 54% of ranked servers.

Map and rules

Which map does roleplay run?

The game generates the procedural map on roleplay.

What are the rules and settings on roleplay?

No gather rate appears in the name roleplay. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does roleplay run?

Rust network protocol 2634 and build 166652 on Windows is what roleplay runs. To join, your game must match the protocol; Steam handles the update.

Is roleplay online, and how reliable is it?

Last seen 23 days 15 hours ago, roleplay is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 5 October 2026.

Where is roleplay located?

A region is not published for roleplay. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 149.249.82.168:28015.

Tags

Which Rust Heatmap lists and filters include roleplay?

These Rust Heatmap lists include roleplay: Rust roleplay servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on roleplay mean?

These are the tags roleplay publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join roleplay?

To join by console, open it with F1 in Rust and enter client.connect 149.249.82.168:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp2
Max players The slot count is 2.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build This build is 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.