Local Test Server
Offline 149.19.22.101:28015 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Local Test Server?
Local Test Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 39 days 13 hours ago.
Player counts
How busy is Local Test Server?
Local Test Server went quiet 39 days 12 hours ago and is offline right now.
How does Local Test Server rank against other Rust servers?
Player hours over seven days put Local Test Server at #14,897, in the top – of ranked servers.
Settings and rules
Which map does Local Test Server run?
Local Test Server runs a procedural map, which the game generates.
What are the rules and settings on Local Test Server?
No gather rate appears in the name Local Test Server. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Local Test Server run?
Rust network protocol 2633 and build 164530 is the build Local Test Server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Local Test Server online, and how reliable is it?
Local Test Server is down just now; the last sighting was 39 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 19 September 2026.
Where is Local Test Server located?
No region is published by Local Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 149.19.22.101:28015.
Tags
Which Rust Heatmap lists and filters include Local Test Server?
These Rust Heatmap lists include Local Test Server: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
The game's server browser reads the tags Local Test Server publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): This build is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Local Test Server?
Enter client.connect 149.19.22.101:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.