Impulse101 | PvE Events
Offline 149.120.102.160:28015 checked 18d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Impulse101 | PvE Events?
The record of Impulse101 | PvE Events's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 26 days 5 hours ago.
Player counts
How busy is Impulse101 | PvE Events?
Last seen 18 days 5 hours ago, Impulse101 | PvE Events is offline at the moment.
How does Impulse101 | PvE Events rank against other Rust servers?
Player hours over seven days put Impulse101 | PvE Events at #15,849, in the top 72% of ranked servers.
Rules and settings
Which map does Impulse101 | PvE Events run?
A procedural map of size 3,500 with seed 1012026, generated by the game, runs on Impulse101 | PvE Events. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Impulse101 | PvE Events?
A gather rate is not given in the name Impulse101 | PvE Events. Groups can contain up to 8 players, the default in the game. The server runs pve, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Impulse101 | PvE Events run?
Rust network protocol 2634 and build 166652 on Linux is what Impulse101 | PvE Events runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Impulse101 | PvE Events online, and how reliable is it?
Offline at the moment: Impulse101 | PvE Events was last seen 18 days 5 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 3 October 2026.
Where is Impulse101 | PvE Events located?
No region is published by Impulse101 | PvE Events. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 149.120.102.160:28015.
Tags
Which Rust Heatmap lists and filters include Impulse101 | PvE Events?
The Rust Heatmap lists that Impulse101 | PvE Events fits are: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Impulse101 | PvE Events mean?
These are the tags Impulse101 | PvE Events publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): No player fighting here: the world is the danger; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Impulse101 | PvE Events?
Enter client.connect 149.120.102.160:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://discord.com/invite/GbQD825FQK.